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Alloverse

Alloverse powers the future of collaborative VR, empowering anyone to create multi-user virtual workspaces and the 3D applications (“AlloApps”) to furnish them. An AlloApp can be anything – whiteboard, a jukebox or a deck of cards – and can be built with any programming language using Alloverse’s universal API. At Alloverse, we strongly believe that technology should be open, and therefore, democratizing VR is inherently the solution to a better access to bleeding edge techbologies.

Howdy

Howdy ApS er en healthtech virksomhed, der har udviklet en innovativ og effektiv service, der forebygger sygdom inden for mental- og fysisk sundhed. Howdy anvendes dagligt af mange kunder i Danmark og Sverige og tusindvis af medarbejdere i hele verden. Gennem en unik metode giver vi virksomheden løbende indsigt i både medarbejdernes og organisationens trivsel, og vi griber proaktivt ind ved opringning til vores kunders medarbejdere og ledere gennem med team af psykologer og fysioterapeuter, der hurtigt reagerer på kritisk eller negativ udvikling i trivslen.

PaleBlue

PaleBlue training solutions help companies to achieve better efficiency and earnings by providing best-in-class tools and platform. PaleBlue Trainer is a easy-to-use platform for gamified employee training. Company projects include industrial and professional simulators for companies such as Neptune Energy, Saudi Aramco, European Space Agency and NASA.

Avance Studios

Our vision is to become a household name in the global fashion industry and meet the ever growing expectations and demands on a modern fashion company. We are a fashion brand located in Stockholm, Sweden and we are designing, producing and selling clothes under our own label "Avance". Our main sale channel is through our e-commerce but we are currently growing and will soon be available in selected stores.

MuteBox

MuteBox is a Danish design company providing high quality meeting rooms and phone booths for open office spaces. We design sustainable, flexible and space saving solutions focusing on acoustic optimization and employee satisfaction. Learn more and get inspired at mutebox.dk MuteBox took off in early 2020 when we got an investment in the Danish tv-show 'Løvens Hule' [Dragon's Den] by Just Eat founder Jesper Buch.

Tollson ApS

Tollson has developed a compact, continuous and energy-efficient technology for filtration and dewatering of a wide range of liquids. Tollson offers an mobile filtration plant for sludge and sediments dewatering, enabling wastewater utilities to streamline their dewatering processes. Our cutting-edge filtration technology is also designed for processing of food and beverages, pharmaceuticals and chemicals as well as many other industrial fields. Tollson envisions utilizing its technology to optimize the use of waste streams from industrial companies to support the increasing global demand for food, feed and better use of natural resources.

Techarenan

Techarenan is a platform for innovation and entrepreneurship that brings together the most innovative startups from the Nordics, industry leading companies, policy makers and politicians. Together we build a platform to boost innovation and stimulater growth. Techarenan aims to highlight Sweden and the Nordic region as hotbeds for innovative, emerging enterprises that change, improve, and develop their industries on a global level as well as function as a connecting platform for entrepreneurs, business leaders, investors, media, politicians, and techies.

3D Printhuset

3D Printhuset is a company working broadly with 3D Technologies. 3D Printing, 3D Scanning, 3D Modelling and application areas of the technologies are in our interest. We help find new ways of utilizing the technology through new and existing application areas. With a good mix of selling hardware, doing services and developing new interesting application areas - 3D Printhuset is the perfect place to be as a 3D tech enthusiast.

WineJump

WineJump (www.winejump.com) is a new direct-to-consumer marketplace launched in March 2020 across Europe. WineJump changes the way you buy quality wine and changes how much you pay for it, too. It's great wines from the cellar door to front door - without the middlemen and their high costs and margins. As the first of its kind marketplace for wine lovers and winemakers WineJump provides Access, Value, Convenience and Community. It's the future of great wine and it's wine buying as it should have always been. We build WineJump for the love of quality wine and to liberate a broken wine trade system. We are currently a team of 8 driven people, from 7 countries, speaking 8 languages, united in our vision to cause major industry disruption by developing and delivering the best place in the world to sell and buy quality wine.

Acrogym by Danish Balance

En veludført håndstand er symbol på en sund krop i balance. Håndstand er en central del i den acrobatiske gymnastik og bliver i dag dyrket på fladt underlag. Det giver en usund vinkel mellem hånd og arm samt en ineffektiv træning og balance. Acrogym gør det nemmere, flottere og sundere at stå på hænder! Acrogym udbyder håndstandsredskaber specialdesignet til at skåne & styrke håndled på samme tid. Produkterne giver værdi til Akrobater, gymnaster, yogier og crossfittere m.fl. Brugerne får en mere succesfuld træning på et tidligere stadie og færre skader. Det betyder at de i højere grad bliver fastholdt og videreudviklet indenfor deres sport.

Desquare

Digital Signage for the rest of us! Desquare är ett mjukvaruföretag som arbetar för att demokratisera digital skyltning globalt med en molnbaserad plattform - Designage. Desigange är för vem som helst, var som helst, om du har en digital skärm eller hundra skärmar så ska Designage vara det naturliga valet. Vår plattform är byggd med den senaste webbteknologin och designad från grunden för att enkelt integreras med andra system. Det är skapat för att vara enkelt för användaren att sprida sitt budskap och förlänga den information och data som man redan har i sina nuvarande IT-system.

SourceMe

SourceMe is an easy, reliable and smart supplier discovery platform that enables intelligent sourcing. Based out of Stockholm Sweden, we are a team of engineers, purchasing experts and technology developers with a mission to make it easier for machine builders and suppliers to connect and do business.

The HabLab ApS

We are a fast-developing startup, spun out of LEO Pharma back in 2018. We reside in the nicest offices in the heart of Copenhagen with ping pong, board games, and Friday bar on the list of weekly activities. Klikkit is a welfare technology platform for home care, care homes, and hospitals. Klikkit offers the health care sector a simple yet powerful technology that optimizes time spent and safety for citizens and patients. The platform makes it easy and intuitive for citizens in their own homes to remember their treatment plans and helps care professionals remember, document, and monitor daily tasks. With Klikkit, citizens in their own homes become more independent and the care professionals have more time for what is most important – helping citizens and patients.

Become Legends

Become Legends is a esports team and brand and with headquarters in Norway. The team rapidly gained a foothold in the Fortnite scene and has built a stellar reputation after having participated in the Fortnite World Cup 2019 and placing 12th with Pontus 'Tchub' Bucht and securing $150,000. The team features players from Norway, Sweden, Denmark, Finland and the UK and are one of the top global contenders in Fortnite when it comes to both competitive and branding. The team consistently ranks as a top team in 2020, ranking between #1 and #3 in Europe according to Gamepedia Fortnite Power Rankings. Our vision is to be a Norwegian and Nordic esports and lifestyle brand that is exported globally, by having a continuity of purpose (strive to be the very best) and be an esports brand and image with Nordic roots that young people asipre to be a part of. Become Legends has a series on TV 2 Sumo titled Drømmen om å bli Fortnite-stjerner. IN 2020 WE ARE 1. Maintaining a roster capable of competing at the highest level of competitive Fortnite globally 2. Creating high level content and hero stories with our team and players 3. Further develop the brand and image with Nordic roots that young people asipre to be a part of SOCIAL MEDIA STATS - 500K followers (team + players, approx. 8.7% bi-weekly growth) - 2M video views + 8-20M impressions monthly - Main platforms are Twitter, Instagram, YouTube and Twitch REPUTABLE SPONSORS AND PARTNERSHIPS We are working with several non-competing sponsors currently with a roughly equal share of voice, and have references from the following: - Xplora - Seagate Technologies - Noblechairs - Acer Predator - TV2 Sumo REVENUE GENERATION - Sponsorships - Distribution Rights - Advertisements and Live Streams (YouTube / Twitch) - Tournament Winnings - Merchandise OUR MARKET / WHY FORTNITE As of June 2020 our data shows that Fortnite is growing and is a cultural phenomenon in it’s own genre, like Minecraft. From a competitive standpoint, Fortnite is the first successfull esports played on all available platforms (PC, mobile / tablet and console) and has between 500.000 and 1M players competing globally on a weekly basis. Almost all of the tournaments are ran and operated by Epic Games and they have no sponsors, meaning heavily commercially untapped currently to external brands. The teams and players own channels are the most efficient way to be seen in Fortnite. - 350 million players as of 6th June 2020 (up from 250M 20.03.2019) - 62,7% are between 18 og 34 - Around 29% of players of players are female - 70% of Fortnite players have made in-game purchases ($85 each average) - Most watched and streamed game on Twitch and YouTube 2018 & 2019 - High retention with fresh content and incentives from developer - 2020-2021 Competitive Roadmap announced - First esports successful on cross platform - Pure, commercially heavily underexposed and untapped - Average earnings in Europe for top 50 players is $80,265

inno.health

At inno.health, we are experts in sharing medical knowledge through online technologies. We collaborate with specialists in recognized clinics and university hospitals. We analyze and organize the collected data with advanced algorithms before distributing the state of the art knowledge to clinics within individual medical specialties. Employees and initiators of inno.health have firm roots in the international healthcare sector. Clinical support is based on 20 years of clinical and international medical device experience. Its founders have over 20 years of experience in creating innovative IT solutions for healthcare. We understand your work processes and are equipped to adapt our solutions to make them match your busy everyday life challenges. Dizziguide Our solution, DizziGuide provides symptom clusters related to dizziness and instability problems. The symptom clusters intend to be recommendations for potential diagnoses. It is most effective to confirm or exclude these diagnoses first. A validated algorithm looks at patient information from an online questionnaire. That results in the symptom clusters and in recommendations for the specialization that might be best suited to see the patient at first.