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Excalibur Startup Academy

Vårt formål er å demokratisere kunnskap om entreprenørskap. Vi tilbyr interaktive nettkurs, personlig veiledning og workshops for tidlig fase gründere. Vårt først kurs Gründerformelen skal gi de som sitter på en idé kunnskapen de trenger for å lykkes i sin oppstartsprosess! På denne måten skal vi bidra til at flere ideer ser dagens lys!

Workability

Workability is a web-based enterprise application empowering leaders to take responsibility for employees workplace welfare and employee follow-up, and allowing employees to be at work as much as their health allows. Sick-leave and workplace welfare is a problem escalating globally. As mental illness and complex health problems rise, new workplace challenges are created. Employers need new tools and practices to help deal with this adequately. Norway has the highest sick leave in the OECD, costing the state and employers over 50 billion kroner each year. 70% of sick leave is avoidable (NAV) and could be prevented through better employee follow-up and workplace facilitation. By solving structural barriers that exist today we help employers co-ordinate efforts with doctors, NAV and other stakeholders to keep people at work and prevent unnecessary sick-leave. Our tools help leaders follow-up their teams, create an open dialogue and an inclusive approach to workplace welfare and how they organise work, key factors in preventing sickness and workplace absence.

Caudex

Caudex is developing an app that will solve the problem with second hand textbooks not being forwarded or sold. Buying second hand textbooks for your next subject should be as easy as just searching for the subject-code or sending a message to students that have previously taken the subject. Solving this problem will contribute to the circular economy in addition it will also result in reducing our carbon footprint as we’re using more second hand material. We’ll mainly focus on existing students, but our platform will also be hugely resourceful for pre- and post students.

ShiftX

ShiftX is on a mission to help Close the Knowledge Gap in organizations by empowering people to share their knowledge and learn from one another. ShiftX is a SaaS that makes it easy to collaboratively visualize how a business operates, building a common shared understanding of the business. We are a passionate team that believes in the power of great products. We are looking for talented people to join us in building software for the future of work.

Heed Digital

Security Culture as a Service. People are the weakest link in the online security threat model of any organization. We are working to solve this problem by creating a gamified security culture of continuous learning and tracking of resistance to social engineering attacks like phishing.

Again X

The world is getting urbanized and we need more and more resources to build and develop our cities. With this growth comes an increased pressure on natural resources. At the same time we have already have an impressive ''bank of materials'' available in the cities, namely in our buildings. By mapping and understanding the amount, quality and accessibility of these materials we can better plan for the future. We can decrease the pressure on new materials and create a circular building industry. AGAIN X provides a top down approach to mapping existing buildings, their content and status, by using aggregated data and machine learning. Our SaaS platform will give better KPIs(Key Performance Indicators) to real estate investors and managers. The KPIs will help them make more sustainable long-term decisions; better for their wallet and better for the planet.

Desiderate Visions AS

About Us: We are an Oslo-based independent entertainment and media production company, founded in 2019. Our team members have backgrounds from such diverse fields as banking, finance, business administration, advertising, film production and games development. We also have extensive experience with successful social media influencing, content creation and community building, particularly on Youtube and Facebook. The Problem: Self-actualization is becoming increasingly difficult in a changing and tumultuous world. For many, the cumulative effects of pandemic crisis, financial recession, political polarization and a hardened job market is frustration, and a greater need for entertainment and escapism as a means of self-actualization through vicarious experiences. Our vision is to fulfill this growing need for self-actualization. Our mission is to develop globally scalable products that fulfill the needs the marketplace does not adequately cater to today, and which are capable of surviving both recessions and pandemic crisis. Product/Solution: Our product is entertainment brands, based on proprietary video game properties. We aim to establish these brands first as videogame properties, and then use the passion and investment of gaming audiences as the gateway to expand these videogame properties into Transmedia franchises - including comics, third party merchandise and apparel, as well as licensed adaptations in other media, such as film and animation. Opportunity: The Gaming Market is global from day one, with digital gaming storefronts such as Steam, PSN and XBOX Live retaining millions of existing customers worldwide. Gamers are a heavily invested group of customers with both a high willingness to pay, as well as established networks of influencers and discussion forums, which greatly facilitates advertising efforts. Furthermore, gaming has been proven to be both Recession- and Pandemic proof, with game sales being largely unaffected by 2008 financial crisis, while sales records were broken during the ongoing COVID-19 crisis. Consumer behavior during the ongoing crisis has further confirmed the need for (and subsequently, the financial potential in) self-actualization through entertainment. Why us, and why now: We are passionate about entertainment and the creative process, we have business understanding, insight into the fan mindset and a unique strategy which enables us to see and seize upon opportunities the incumbents in the gaming market have missed. Furthermore, the recent crisis has caused many of these incumbents to struggle with adapting their organization and cost structure to the current working climate. By contrast, a start-up like us may be better suited to develop a sustainable and scalable production pipeline fit for the economy we are moving into. Right now is the perfect time to enter the entertainment- and videogame markets.

Zettlo

Zettlo is a real-world social engagement game that enable anyone to participate in different socialization activities, exploring new places and interact with new people. The platform attracts users by using location-based game, where users are rewarded to complete events and challenges. The events and challenges are be made by users on the plattform.

Mediehuset Bergen AS

Mediehuset Bergen er et mediebyrå som primært driver med webutvikling og digital markedsføring, men ved hjelp av gode samarbeidspartnere tilbyr vi et bredt spekter av digitale tjenester. Vi jobber i en bransje som krever kontinuerlig omstilling og vi jobber hver dag mot målet om å bli det foretrukne mediebyrået i Bergen.

Differ

Differ is a group of passionate and motivated people that have set out on a mission to end loneliness among students. Our insights show us that 87 % of first-year students find it difficult to cope with social or academic aspects of university life, while 40 % say they feel lonely and isolated. This needs to change. It’s an exciting time at Differ. We have world-leading edtech investors including Katapult, Learn Capital and EduCapital that trust us to change education for the better, and we are building our chat application that helps students makes friends.

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Equality Check

Equality Check is a community-based platform catalyzing diversity through increased transparency and accountability. We provide a platform for crowdsourced anonymous reviews about perceived equality in the workplace. We empower people to drive change by adding a sense of urgency through increased transparency and raise their voice anonymously. We provide the ability to learn about other companies before choosing jobs and help other job seekers find a company where they will have equal opportunities.

Safedesign AS

Safedesign AS was established in 2018 in the wake of a booming solar industry in Norway. Solar installers need an improved system to safeguard the workers. Typical solutions, such as scaffolding are time-consuming and costly. Safedesign AS is growing, and taking market shares in the solar sector, but also in telecom and refurbishment. We need more competent people on the team to scale the business. We need more hands in the areas of economy, marketing, sales, and hands-on roof work. We are in the process of further developing our product to make an impact in general roof refurbishment. This is a well-established market, we see great benefits with our product compared with scaffolding, especially in urban areas.

Villbrygg

Can Nordic produce taste exciting and exotic? Could we make a drink that is natural, local, sustainable and most importantly: Better tasting than the existing alternatives?Yes! Villbrygg produces Natural beverages with No/Low alcohol, made by sustainable produce from farmers who take care of the soil, and urban gardeners who make the cities greener. We also hunt down local tropical flavours and forage Wild plants. We strive to create outstanding drinks, while doing something good for the world.

Hiro Futures

Med kompetanse innen design, programmering og robotikk kan vi hjelpe startups med å transformere ideer til validerte prototyper, og etablerte bedrifter med å identifisere brukerbehov, forbedre eksisterende produkter eller bidra hands-on med design og utvikling.For å ligge i front på det vi leverer driver vi også med forskning. Vi tror at roboter kommer til å bli en viktig del av livene våre i tiden som kommer. Vi bruker forskningsprosjekter for å bli bedre på å løse morgendagens problemer.