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Showing: 2295 filtered startups

Flow Platform

Flow Platform is a set of tools that provides a ready-to-use structure for defining, implementing, orchestrating, and managing product development. Unlike other management tools, we offer a definite way of working - step by step. Thanks to this approach, we enable the creation of a highly automated process open to improvement during subsequent iterations.

Teston

We’re building Teston, a tool that will take all the hassle out of user testing. Our dream is a world with only user-friendly products, where technology truly serves people of all ages and backgrounds. Where technology supports us in our daily life instead of causing frustration and confusion. In addition to having a strong user- and customer-focus, we also care about creating a great work culture and environment for our team. We’re currently a small (but growing!) start-up, meaning that every single person helps shape the way we work, how we interact with each other, and the way we build products.

Oslo Business Region

Oslo Business Region is the official business development agency of Oslo municipality (Oslo kommune). The organization supports and builds the startup and innovation ecosystem through city marketing, investment and talent attraction. Oslo Business Region knows Oslo and the startup and innovation ecosystem. We provide insight and access to local and international business networks through digital platforms, events and support services. Our ambition is to create and scale more high-growth companies in the region, leading to new jobs and sustainable solutions that solve global challenges. We develop and build international awareness of Oslo as an attractive and sustainable destination for business, investment and talent.

SomebodyMakeIt

GitHub made it easy for the world to build software together. SomebodyMakeIt does the same for physical products. SomebodyMakeIt is infrastructure for distributed production and licensing. We are rebuilding how physical products get made, and sold. Right now, getting something made means email threads, spreadsheets, a sourcing agent who knows a guy, and a ten thousand unit bet placed a year before anybody knows whether it sells. Software got world class infrastructure for building together two decades ago. Nothing you can hold ever did. So we're building it. A brand, a studio or an inventor publishes what they want made: what, where, and at what royalty. Our AI structures it into a real project in minutes and returns a ranked shortlist of producers matched on capability, capacity and delivery record rather than on who they happen to know. The licence, the brand rules, the approved files, the partners, the work and the money all live in one system, and everybody on the product line is paid from the same sale. What works travels: the same design and the same rules open the next product line, the next market and the next producer, close to the people who buy it. What it is like here. Two founders out of Norway. Tonje came from film and entertainment and has spent ten years building tech companies. Weronika trained as an architect, works as a full stack engineer and was at Spacemaker before Autodesk bought it. We are AI native by default, we ship in days rather than quarters, and everything we build is set up once and made to repeat.

Youth on Demand

Youth on Demand is an on-demand task platform that connects busy families and elderly who want help with everyday tasks, with youth (13-25) in need of work experience. We are working with two of the biggest megatrends globally: 1. Unemployment amongst youth 2. The elderly wave & growing demand for help with everyday tasks Our mission is to become the largest employer of youth in Norway, and to make a big social impact on the issues raised as a result of the aging wave. We started by building an app for the B2C plattform, and will also soon launch B2B products for businesses in need of: - Short-term tasks (similar to our B2C on-demand plattform) - Recruiting talented youth longer-term - Gift cards for employees on the B2C plattform All of these services are automated with our AI-powered technology.

Vainu

Vainu is building a Sales Intelligence platform that helps salespeople and marketers move forward. Powered by technology to collect, read and understand all company information ever written, Vainu makes these real-time company insights easily consumable directly in its customers' existing business systems. Headquartered in Helsinki, Finland, the company launched in 2013 and is now at €15 million in annual revenue with a team of 150, spread across Europe. Over 2,000 sales and marketing teams globally use Vainu’s data to personalize customer interactions at scale—ultimately leading to more sales.

Agens

Agens has an award-winning team in the field of concept work, design and mobile development. We work hard to make sure your brand comes alive in the right digital channels – wrapped in a refreshing, world-class user experience.    At Agens, we have conceptualized, designed and developed some of the biggest mobile software projects in Scandinavia ever since Steve Jobs pulled the iPhone out of his turtleneck.

Intellectual Labs AS

Intellectual Labs is an AI Venture Studio located in Oslo, dedicated to creating, funding, and building deep tech start-ups with ambitious entrepreneurs. We combine expertise in AI, computer science, and applied sciences to bring ground-breaking ideas to life and into the world. Our unique playbook and friendly methodology ensures a high chance of creating a sustainable growth company with significant impact on Human Life. We believe in - and live by - collaboration and shared risks to unlock transformative potential to change the world. This model is designed to be capital-efficient, repeatable, and deeply collaborative, attracting exceptional scientists, entrepreneurs, and investors who want to build world-changing companies with real impact.

Rubus

Rubus delivers a collaboration platform for real estate projects, gathering all project participants - developer, general contractor, subcontractors and home buyers - in one place, with all communication, documentation and tasks centralized. We do all development inhouse and have customers in Norway, Sweden and Germany. We’re guided by three core values: *One Team* – we trust each other, speak openly, and have each other’s back *Playful* – we allow ourselves to have fun, we are lively and we have a playful attitude *Gutsy* – we try things, learn fast, and speak up when it matters Rubus has been used in over 700 projects and can refer to - 40.000 homes on the platform - 2000 company profiles - 1.3 million messages sent in the platform - Almost 500.000 documents uploaded - More than NOK 1 billion in options and upgrades done by home buyers

REPAIRABLE COMMUNITY

There are too few products repaired, and e.g. clothes therefore have a short lifespan and end up as waste before their time. Brands have a producer responsibility for the entire life cycle of the products they put on the market, and must contribute to the product's increased lifespan to avoid waste production. However, they do not have global scalable solutions for this, but have inefficient expensive and manual processes (difficult to communicate around) which make most employees avoid repairs, and would rather give a new product, or the money back. Whether they offer repair is challenging. There are no global solutions that collect repair data for learning and improving design. Consumers have, always!, 1 or more garments awaiting repair, but the service is not available in the correct format. Repairers have challenges in scaling, employing and growing their company into a modernized service offer and a more predictable and appealing "call to action". The problem is common because we have developed habits influenced by "Planned obsolescence". The problem we solve are solved firstly for brands and retailers. Consumers are asking for products with a longer lifespan, and the European Commission is doing the same. Branded goods will in the future HAVE to repair complaints if it is not cheaper to give a new one. In practice, consumers will expect repairs from responsible parties. The brands are global and do not have a system for complaints and repair management, which is easy to communicate internally and externally. Secondly, consumers have broken products, but poor access to certified repairers outside the city centres, and too little information and management of expectations. Local services that brands back, and transport solutions increase accessibility and use and extend the customer relationship with brand. For the repairers, digitization offers opportunities for scaling, interaction with more people in a more efficient way, learning, as well as the capacity to use digital customized products and better purchasing conditions. We develop an API, a plug and play solution for the landing pages of manufacturers, brands and retailers. It is a "white labelled" fully integrated saas API, similar to how brands have integrations for payment and logistics. Then all stakeholders have a common point, for inquiries about damaged products, and the API supports the producer responsibility scheme/compliance. All product-level data will be collected here for feedback and improvements in design as well as sustainability reporting. Complaints are handled automatically through a decision tree linked to regulations. It makes customer service more efficient. Different transport solutions/delivery addresses with different costs will be offered. Local repairers will be certified and, with a simple interface, will receive more assignments from more customers. They will have a structure behind them that can help professionalize the operation as well as respond to the EU's requirements for documentation. Consumers will get fixed prices, predictability in the service and the possibility of personalisation.

Megapop AS

We are in indie game developer based out of Oslo, Norway. We have to date launched five games for PC, Switch and mobile platforms. At the moment we develop "Life Below", a creative strategy city-builder where you build and manage ocean ecosystems. So a reef builder! In addition to our own IP, we develop games and gamification projects for society. We call ourselves an impact game developer as many of our projects are focused on positive change to society. Right now we develop a game for all kids going into hospital, a history game to spice up history learning in schools, a city cleaning game using the mascot of Oslo, a climate game and an awareness game tackling difficult issues in relation to sex and identify. Many of our impact projects are successes, and are widely used. Our aim is to make society better, one game at the time.

Norwegian Government Security and Service Organisation (G.S.S.O)

Norwegian Government Security and Service Organisation (G.S.S.O) is a Norwegian Government Agency located in the centre of Oslo. It has approximately 750 employees and an annual budget of 624 million Norwegian kroner. G.S.S.O reports to the Ministry of Government Administration and Reform. The main purpose of G.S.S.O is to provide synergy for the ministries with cost-effective and reliable shared services. These include cleaning, security, switchboard and postal services, as well as running computer systems and handling government publications. One department of G.S.S.O works solely with government procurements, and G.S.S.O also has a department that offers accounting services. Some of the tasks of the agency are carried out by private contractors. G.S.S.O is responsible for optimizing and developing its own and others'​ services. As such, the Ministry of Government Administration and Reform utilizes G.S.S.O as a means of improving the way the national government works. Norwegian Government Security and Service Organisation was established in 1979. In the early years, its main objective was to provide centralized services for the ministries. Throughout the 1990s, G.S.S.O has been used extensively as a tool for the Ministry of Government Administration and Reform to reach its goals.

Otivio AS

Otivio’s main product, FlowOx™, is addressing chronic wounds with focus on peripheral arterial disease (PAD), which is a serious condition leading to pain, chronic wounds and in many cases amputation and mortality. The patient population is very large and increasing. There are limited adequate treatment options offered to the patients aside from surgical interventions. FlowOx™ is a non-invasive product intended for home use. Long-term patient testing in more than 50 patients documents increased blood flow, reduced pain and wound healing. FlowOx™ is CE marked. In fourth quarter 2017 had its commercial break-through through sales of FlowOx to public customers.

AnsuR

AnsuR solves globally applicable challenges related to photo and video communication in mobile radio and satellite networks. Visual data constitutes over 70% of all Internet traffic, and as sensor resolution increases, the need for communication bandwidth increases correspondingly. The AnsuR software system RAIDO can reduce the bandwidth requirements by 99% via unique solutions to the fundamental challenges. Advanced Computer vision solutions with deep learning at being developed. RAIDO is also a Big Data communication solution, suitable for large sensor populations and the Internet of Things (IoT). RAIDO is certified for use in mobile satellite systems, where the challenges are particularly challenging, but everyone has also experienced bad mobile cell phone coverage. AnsuR makes critical information available to remote users. In drones and autonomous aerial vehicles and surface vessels, the ability to communicate camera content independently of the terrestrial infrastructure is key. RAIDO can also solve problems with large emails and documents due to images and graphics and provide Super-light Interactive Documents, showing the ability to transform how we communicate visual data. AnsuR has based its first years since the start of operations in 2006 on research and innovation, has currently sold the key products to representative customers for list price, and is ready to ramp up activities, marketing, and sales efforts. Both technology and market are proven. AnsuR has about 15 employees in hi-tech software engineering, located in Oslo and Barcelona. The company is currently self-funded and has not yet taken any investments. The shareholders are basically the founders and the employees.

Scrimba

We help people become software engineers and break into the tech industry for a fraction of the cost of a traditional education or coding bootcamp. We've got 1.5 million users and customers all over the world. Our investors includes the likes of Y Combinator, Amasia, Alliance Ventures, and Startuplab.