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Hemby

Hemby is Europe’s first on-demand like home care service. 👵🏻👴🏻👶🏻 Get personally-dedicated carers in hours, not days. Made possible by our own end-to-end technology platform. We operate in UK, Germany and Finland. 🇬🇧🇩🇪🇫🇮 We’re backed by leading Nordic VC funds Alliance and Icebreaker as well as three superstar angels, whom all founded their own unicorns, namely: Johannes Schildt (Co-Founder & CEO of KRY), Elias Aalto (Co-Founder of Wolt), Ilkka Paananen via Family Office Illusian (Co-Founder of Supercell) and Yury Yakubchyk (Founder & CEO of Elemy). In the future, care will be on-demand, and personal. Follow us and join our team! 👵🏻👴🏻 Order our Service: www.hemby.co.uk www.hemby.de www.hemby.fi

Digital Diabetes Analytics

People living with diabetes and the healthcare sector currently spend billions on continuous glucose measurement (CGM) sensors. Despite the ease and convenience of use, patients and their caregivers are currently drowning in data generated by CGM since we still lack digital tools to generate automated analyses and interpretations. Digital Diabetes Analytics ( DD Analytics) provides a state of the art automated digital solution which analyzes CGM data and generates systematic interpretations to truly transform diabetes care – Diabetes 3.0. We are developing a never before seen digital tool for people with insulin-treated diabetes and the healthcare sector. Our decision support tool generates automated analysis including root-cause interpretations of CGM based on machine learning algorithms. Recent technical advances with CGM make it possible to map all glucose fluctuations. However, there are currently no tools available for analyzing all the data which constitute a major challenge for both the affected individual and the healthcare sector. For the individual, the amount and continuous nature of the data make it nearly impossible to systematically make adequate adjustments of the insulin treatment. For the healthcare sector, the introduction of CGM has resulted in an avalanche of data to interpret which can consist of 50.000 data points for each patient at each visit. Our ambition is to solve this major hurdle and provide the digital tools needed to truly transform diabetes care. Our product is a software as a service and our long-term ambition is to make it available to everyone living with insulin-treated diabetes and their healthcare providers.

WineJump

WineJump (www.winejump.com) is a new direct-to-consumer marketplace launched in March 2020 across Europe. WineJump changes the way you buy quality wine and changes how much you pay for it, too. It's great wines from the cellar door to front door - without the middlemen and their high costs and margins. As the first of its kind marketplace for wine lovers and winemakers WineJump provides Access, Value, Convenience and Community. It's the future of great wine and it's wine buying as it should have always been. We build WineJump for the love of quality wine and to liberate a broken wine trade system. We are currently a team of 8 driven people, from 7 countries, speaking 8 languages, united in our vision to cause major industry disruption by developing and delivering the best place in the world to sell and buy quality wine.

Briefcase.ai

Briefcase.ai is on a mission to automate the ever increasing mountain of obligations relating to internal and external stakeholders. Briefcase.ai is a complete Board management & administration tool. It allows companies, associations, clubs, boards & corporations to manage compliance and regulatory tasks, often required by law in an easy-to-use portal, powered by machine learning. Briefcase.ai was created to solve key pain points, experienced by global customers daily and which wastes millions of hours with massive associated costs. Such challenges include: - Producing accurate and timely Minutes of Meeting - Extracting and compiling key tasks for “Grooming List” - Conducting board meetings, accurately and effectively delivering on agenda items - Tracking of Board performance: Preparedness & execution - Complying to local government & regulatory protocols - Storage of sensitive data & documents - Communication of operational tasks & mission critical documents .

Acrogym by Danish Balance

En veludført håndstand er symbol på en sund krop i balance. Håndstand er en central del i den acrobatiske gymnastik og bliver i dag dyrket på fladt underlag. Det giver en usund vinkel mellem hånd og arm samt en ineffektiv træning og balance. Acrogym gør det nemmere, flottere og sundere at stå på hænder! Acrogym udbyder håndstandsredskaber specialdesignet til at skåne & styrke håndled på samme tid. Produkterne giver værdi til Akrobater, gymnaster, yogier og crossfittere m.fl. Brugerne får en mere succesfuld træning på et tidligere stadie og færre skader. Det betyder at de i højere grad bliver fastholdt og videreudviklet indenfor deres sport.

Boogiz

Boogiz is an interactive, creative dance app. With it, users can learn how to dance and also create their own dances with avatars. Furthermore, the user can join challenges and share their dance videos on their profile and the feed — ie., lots of social features that are similar to TikTok. The application Badjango Dance Creator, is is already succesfull developed and tested in danish educational institutions and has clients as publishing Gyldendal publishing house, Danmarks Sportsdanserforbund, Dansk Skoleidræt.

Junu.io

Junu.io is a Business Analytics Platform that provide our customers access to operational and financial reports. Our solution is industry tailored to Professional Service Organizations and is built on best-practice. With Junu.io our customers get insight into the core of their business, meaning full visibility of all Project, Finance and HR data in real-time that enables day-to-day optimizations and proactive decision-making.

PlanRadar

PlanRadar is a cloudbased SaaS (Software as a Service) solution to streamline all sorts of processes regarding documentation, communication and defect management in real estate and construction projects. Our solution with web access and native apps for smartphones and tablets supports the user in recording, documentation, communication and tracking of tasks and defects. Project managers, architects, technicans and facility & property managers can record tasks, defects, quality checks, etc. in a cost & time saving way directly on the construction site with their tablet or smartphone and assign them in real time to the responsible project stakeholders.

The HabLab ApS

We are a fast-developing startup, spun out of LEO Pharma back in 2018. We reside in the nicest offices in the heart of Copenhagen with ping pong, board games, and Friday bar on the list of weekly activities. Klikkit is a welfare technology platform for home care, care homes, and hospitals. Klikkit offers the health care sector a simple yet powerful technology that optimizes time spent and safety for citizens and patients. The platform makes it easy and intuitive for citizens in their own homes to remember their treatment plans and helps care professionals remember, document, and monitor daily tasks. With Klikkit, citizens in their own homes become more independent and the care professionals have more time for what is most important – helping citizens and patients.

Become Legends

Become Legends is a esports team and brand and with headquarters in Norway. The team rapidly gained a foothold in the Fortnite scene and has built a stellar reputation after having participated in the Fortnite World Cup 2019 and placing 12th with Pontus 'Tchub' Bucht and securing $150,000. The team features players from Norway, Sweden, Denmark, Finland and the UK and are one of the top global contenders in Fortnite when it comes to both competitive and branding. The team consistently ranks as a top team in 2020, ranking between #1 and #3 in Europe according to Gamepedia Fortnite Power Rankings. Our vision is to be a Norwegian and Nordic esports and lifestyle brand that is exported globally, by having a continuity of purpose (strive to be the very best) and be an esports brand and image with Nordic roots that young people asipre to be a part of. Become Legends has a series on TV 2 Sumo titled Drømmen om å bli Fortnite-stjerner. IN 2020 WE ARE 1. Maintaining a roster capable of competing at the highest level of competitive Fortnite globally 2. Creating high level content and hero stories with our team and players 3. Further develop the brand and image with Nordic roots that young people asipre to be a part of SOCIAL MEDIA STATS - 500K followers (team + players, approx. 8.7% bi-weekly growth) - 2M video views + 8-20M impressions monthly - Main platforms are Twitter, Instagram, YouTube and Twitch REPUTABLE SPONSORS AND PARTNERSHIPS We are working with several non-competing sponsors currently with a roughly equal share of voice, and have references from the following: - Xplora - Seagate Technologies - Noblechairs - Acer Predator - TV2 Sumo REVENUE GENERATION - Sponsorships - Distribution Rights - Advertisements and Live Streams (YouTube / Twitch) - Tournament Winnings - Merchandise OUR MARKET / WHY FORTNITE As of June 2020 our data shows that Fortnite is growing and is a cultural phenomenon in it’s own genre, like Minecraft. From a competitive standpoint, Fortnite is the first successfull esports played on all available platforms (PC, mobile / tablet and console) and has between 500.000 and 1M players competing globally on a weekly basis. Almost all of the tournaments are ran and operated by Epic Games and they have no sponsors, meaning heavily commercially untapped currently to external brands. The teams and players own channels are the most efficient way to be seen in Fortnite. - 350 million players as of 6th June 2020 (up from 250M 20.03.2019) - 62,7% are between 18 og 34 - Around 29% of players of players are female - 70% of Fortnite players have made in-game purchases ($85 each average) - Most watched and streamed game on Twitch and YouTube 2018 & 2019 - High retention with fresh content and incentives from developer - 2020-2021 Competitive Roadmap announced - First esports successful on cross platform - Pure, commercially heavily underexposed and untapped - Average earnings in Europe for top 50 players is $80,265

moneyCapp

Who is moneyCapp? MoneyCapp is developing an app for the people and micro companies simplifying and customising their economy. We are taking away the unnecessary fees and interest and make budgeting, household and dreams in life easy to do. MoneyCapp is an innovative, fintech company founded in Odense, Denmark. We are ambitiously building an international mobile application with large growth potential. Our approach combines the latest technologies, customer needs and the best performance. We are now seeking an enthusiastic and dedicated individual for the role of Communications & Marketing Intern at our office located in the heart of Odense.

HELIOT EMIL

1. INTRODUCTION A Ready-To-Wear fashion company presented by brothers Julius Juul and Victor Juul from Copenhagen, Denmark. Exploring the lines between form and function driven by experimental approaches, HELIOT EMIL™ pushes the semantic dialogue within the creative industry. A subversive scandinavian and monochromatic aesthetic, combined with custom developed materials, fabrics and trimmings, HELIOT EMIL™ entices a high attention to detail throughout every branch. Designer Julius Juul draws on thought provoking themes and a curiosity about creative expression reflected in every collection by HELIOT EMIL™. 2. FOUNDATION Since the first collection was showcased in Milan during spring / summer 17 season, HELIOT EMIL™ has continually expropriated its exploration of the creative milieu. The aesthetic is carefully developed with custom fabrics, hardware trimmings and materials. Each hardware detail is created from the bottom up with form and function in mind. Experimentation and a high attention to detail is ensured by partnering only with the best in their category and industry. A tight-bond with all partners allows for a coherent evolution of the brand aesthetic. With painstaking attention to detail each garment is conceived from a collective ideation for each season standing in relation to the brand as a whole. 3. FUTURE The subsequent phase for HELIOT EMIL™ will see a further cementation of the brand and an expansion of the semantic dialogue with the creative milieu. The core value of the brand will be explored without compromise, through both physical spaces enticing further ideas of form and function, and experiences expressing the innovative nature of the brand. Underlying the continuous organic development is a coherent understanding of the brand developed in close proximity with all partners.

Lightbooth

When Lightbooth was established in 2017, our initial purpose was to build and market the most awesome photo booth known to mankind. In the years leading up to this crucial decision, we had played around with developing different types of photo booths and we learned that photo booths are extremely popular and perfect for building bridge between business and consumer. The Lightbooth is an exclusive photo booth which contributes to the party and atmosphere in any location. It has a habit of attracting attention with a pulsating beauty dish light, which creates astonishing photos. It will create a local social network, providing a valuable marketing and sale conversion platform for our customers. As a bonus, it will take the social media presence of any brand to the next level. Our subscribers are mainly nightclubs, bars, hotels and malls, but any business with physical customers will benefit from putting the Lightbooth on the wall. We are located in central Copenhagen - Gammeltorv - and are blessed with a spirited crew of techies, flamboyant salespeople, musicnerds and nightlife experts who have dedicated their efforts in reaching a worldwide distribution. Please let us know, if you wish to join the quest.

LastObject

LastObject is dedicated to creating sustainable alternatives to single-use items. We've created LastSwab (alternative to cotton swabs), LastTissue (alternative to kleenex), LastRound (alternative to cotton rounds), and LastPad (alternative to menstrual pads). We always aim to make products that are 10x more sustainable than the single-use products they replace. LastObject’s mission is to reduce and eliminate single-use products. Our main focus is to identify single-use items that needlessly damage our environment. Our aim is to reduce waste. When we started, our idea was to do produce something good for the environment and being three designers it made sense to use those skills and design something that works as replacements for something that is damaging the environment.

inno.health

At inno.health, we are experts in sharing medical knowledge through online technologies. We collaborate with specialists in recognized clinics and university hospitals. We analyze and organize the collected data with advanced algorithms before distributing the state of the art knowledge to clinics within individual medical specialties. Employees and initiators of inno.health have firm roots in the international healthcare sector. Clinical support is based on 20 years of clinical and international medical device experience. Its founders have over 20 years of experience in creating innovative IT solutions for healthcare. We understand your work processes and are equipped to adapt our solutions to make them match your busy everyday life challenges. Dizziguide Our solution, DizziGuide provides symptom clusters related to dizziness and instability problems. The symptom clusters intend to be recommendations for potential diagnoses. It is most effective to confirm or exclude these diagnoses first. A validated algorithm looks at patient information from an online questionnaire. That results in the symptom clusters and in recommendations for the specialization that might be best suited to see the patient at first.