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Vimond Media Solutions

Vimond provides online streaming software and services for broadcasters and content providers worldwide. Our local team counts 62 people from 17 nations, of which a majority are developers with a strong passion and expertise in online video workflows and innovative software and web development. As we continue to grow our team, we are always looking for people with relevant experience in media technology, software development, product development, system administration & dev ops, tech team lead roles, project management, account management, and solution architect roles. Contact us for an informal chat!

Antagonist

We’re an independent game studio based in Oslo, Norway, which was founded in February 2013 by a group of students at the Norwegian School of Information Technology (NITH). In January 2014 we consisted of 7 members of the team who all have different experiences in their own fields of expertise. Our common goal is that we want to contribute to the indie scene with story-driven games, without compromising the gameplay. Starting up a new company (let alone within gaming) is no joke, and we hope to make it easier for future companies to make games. It’s a small pond, and as soon as we announce our projects, our vision is to have an exposed development during production. So keep an eye on our development blog on our page, or contact us if you want to know anything! We are currently working on a third-person horror game, set in a forest inspired by Norwegian nature.

Questback

A SaaS solution for collecting employee and customer feedback, analysing the data and making informed decisions. We are a growing organisation with offices all over northern europe and with an agenda to change the premises of smart decision making by making feedback an essential part of it. Experience Management for SMEs.

Binera

Think of a bank, or telecom operator, or shipping agency, or an offshore business or even a power producer. Think of all those people working in these places. And their suppliers, and all their customers. Tens of thousands of people creates businesses and those establishments creates new networks every second. And how do they reach out to each other with all their knowledge, all their requests, all their solutions and all their counseling? They communicate with their fingertips. And between those fingertips - that is us, that is where we work.

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Joymo

Joymo is a streaming platform that makes it easy for any sport club, federation, league and event, anywhere in the world, to broadcast their valuable content to fans across the globe. Through innovation in technology, broadcasting, AI and automation, Joymo enables the creation of video content from any level in sport and delivers that content to fans, athletes, coaches, referees and scouts through an innovative and exciting platform. Founded by experts from the Scandinavian broadcasting world, Joymo is a movement created to engage fans, develop athletes, and inspire sport.

PaleBlue

PaleBlue training solutions help companies to achieve better efficiency and earnings by providing best-in-class tools and platform. PaleBlue Trainer is a easy-to-use platform for gamified employee training. Company projects include industrial and professional simulators for companies such as Neptune Energy, Saudi Aramco, European Space Agency and NASA.

Dignio

We connect patients and health care professionals closer together. Connected Care for healthcare providers: Dignio makes it possible for healthcare providers to offer a new remote care service. With our solution healthcare personnel can follow up on patients in a safe way, and at the same time giving patients both flexibility and a sense of achievement. Dignio is the market leader within Connected Care in Norway and we are now gaining traction within the UK and China. Dignio offers healthcare providers a new way to deliver care to those who need it the most. With our solution healthcare personnel can follow patients up in a safe way, and at the same time giving patients both flexibility and a sense of achievement. Results? Improved patient outcomes, energised clinical staff, and higher efficiency in the health care system.

Become Legends

Become Legends is a esports team and brand and with headquarters in Norway. The team rapidly gained a foothold in the Fortnite scene and has built a stellar reputation after having participated in the Fortnite World Cup 2019 and placing 12th with Pontus 'Tchub' Bucht and securing $150,000. The team features players from Norway, Sweden, Denmark, Finland and the UK and are one of the top global contenders in Fortnite when it comes to both competitive and branding. The team consistently ranks as a top team in 2020, ranking between #1 and #3 in Europe according to Gamepedia Fortnite Power Rankings. Our vision is to be a Norwegian and Nordic esports and lifestyle brand that is exported globally, by having a continuity of purpose (strive to be the very best) and be an esports brand and image with Nordic roots that young people asipre to be a part of. Become Legends has a series on TV 2 Sumo titled Drømmen om å bli Fortnite-stjerner. IN 2020 WE ARE 1. Maintaining a roster capable of competing at the highest level of competitive Fortnite globally 2. Creating high level content and hero stories with our team and players 3. Further develop the brand and image with Nordic roots that young people asipre to be a part of SOCIAL MEDIA STATS - 500K followers (team + players, approx. 8.7% bi-weekly growth) - 2M video views + 8-20M impressions monthly - Main platforms are Twitter, Instagram, YouTube and Twitch REPUTABLE SPONSORS AND PARTNERSHIPS We are working with several non-competing sponsors currently with a roughly equal share of voice, and have references from the following: - Xplora - Seagate Technologies - Noblechairs - Acer Predator - TV2 Sumo REVENUE GENERATION - Sponsorships - Distribution Rights - Advertisements and Live Streams (YouTube / Twitch) - Tournament Winnings - Merchandise OUR MARKET / WHY FORTNITE As of June 2020 our data shows that Fortnite is growing and is a cultural phenomenon in it’s own genre, like Minecraft. From a competitive standpoint, Fortnite is the first successfull esports played on all available platforms (PC, mobile / tablet and console) and has between 500.000 and 1M players competing globally on a weekly basis. Almost all of the tournaments are ran and operated by Epic Games and they have no sponsors, meaning heavily commercially untapped currently to external brands. The teams and players own channels are the most efficient way to be seen in Fortnite. - 350 million players as of 6th June 2020 (up from 250M 20.03.2019) - 62,7% are between 18 og 34 - Around 29% of players of players are female - 70% of Fortnite players have made in-game purchases ($85 each average) - Most watched and streamed game on Twitch and YouTube 2018 & 2019 - High retention with fresh content and incentives from developer - 2020-2021 Competitive Roadmap announced - First esports successful on cross platform - Pure, commercially heavily underexposed and untapped - Average earnings in Europe for top 50 players is $80,265

Bikemember AS

Online insurance-approved Bicycle Register in Norway (FG godkjent), www.bikemember.no. Founded in 2017 by a the Danish entrepreneur, Ole Jørgensen. Bikemember today has thousands of paying subscribers and growing double digit percentage yearly. Bikemember currently only exists in Norway but is planning to expand to other countries and other services soon.

Fixrate AS

Fixrate is a marketplace for large bank deposits. Our vision is to give banks and investors easier access to better terms. Our company was established in Steinkjer, Norway, in desember 2016. Our service was launched in oktober 2017. Currently eight people work in our company, and we have offices in Steinkjer, Trondheim and Oslo.Already over 7 bn NOK has been matches through our service, and we expect further growth in the coming months and years. We are a bunch working together towards a common goal - to make life easy for our customers! In our office you will find dedicated people who are self-driven and motivated, and who work in teams. Our team members are mainly experienced grown-up people.

Compax Solutions

Compax Solutions is a Norwegian tech company founded in 2017, with a vision to contributing towards a more efficient and sustainable society. By introducing innovative solutions that makes everyday life easier, more sustainable, and impactful, we believe that we can make the world a better place through new technology. Currently there are no open positions, but we're always looking for talent to join our journey. If you're interested we would love to hear from you! Send your cover letter and resume to info@compax.no

KinderID

Locate and reunite with your lost child or items. Fast, secure and easy! KinderID is a Norwegian safety solution that helps you reunite with your lost children or misplaced items. Perfect for traveling, excursions or in a hectic daily life. Our products work all around the world and require no charging. Not knowing where your child is, is an intolerable situation, especially while traveling or on the move. When using the KinderID app to locate your child, a detailed map position is the first things you’ll see when connected. This enables you to locate and reunite with your child and its finder as quickly as possible. If you’re out of power or you simply don’t have any signal at the moment you discover that your child is lost, you will still be able to communicate with the finder. We have added an additional layer of security. The guardian SMS is a safety functionality that activates if you don’t respond to the finders request within 60 seconds. You’re able to submit 2 guardian backup contacts, that both receive​ an SMS containing the finders number and your child’s last known position. By using this Norwegian developed ID-technology, we allow our users to reunite with their children – fast, secure and easy. KinderID is an app-based​ service that doesn’t require you to charge any devices or pay a monthly subscription fee. It’s perfect for families traveling, kindergarten’s or if you’re just taking a trip to the mall. Our team consists of people between the age of 20 and 53. People with a wide range of experience and talents. We are 7 creative people working full and part-time. We have everything from design to video production and development in-house.

Truestory

At Truestory we want to help people experience more together. Truestory is a curated marketplace built to create and share experiences. We cater to our Customers and our Hosts by being a helping hand. Our platform allows Customers to find, buy, and book their next experience for themselves or as a gift for someone, while our Hosts get exposure and a new customer base. Its a Win-win 🙂 Working at Truestory is full of freedom and challenges that will move you professionally and personally. We have a flat organisational structure with a really ambitious growth plan, but still a goal of keeping things calm. We dont believe in burning the midnight oil – we believe in balance and in being “good at home”, in order to be good at work. All of this while still delivering great results and constantly moving the bar and improving key metrics. Our Values - Team first: We value collaboration across functions and we expect everyone to participate in that with clear communication and agency - A mindset of excellence: We accept that we can’t make perfection. However, as we all embrace our philosophy of improving 1% each day, we know we are going to do great things together. - Autonomous A-player: Because we and want to stay a relative small team of highly dedicated an individuals, we expect everyone who joins have high agency and capable of working autonomous. What We Offer - Remote-First Culture: We relish the flexibility and convenience of working from anywhere. - Career Growth: Seize the opportunity to become an early member of a scale-up company building an Experience Marketplace - Collaborative Team: Thrive in an environment where teamwork and collective achievements are celebrated. - A Team of Dedicated Individuals: Join forces with a group of highly motivated people, all committed to excellence and ownership.

Gelato

Gelato aims to disrupt this model by providing customers with a portal through which they can manage these print jobs centrally, but print and distribute locally. We don’t do any printing ourselves – we’re a facilitator – but at the same time, we’re already saving our customers millions in efficiencies and making a major contribution to their own need to reduce overall carbon footprint. We believe that "collaborative consumption" can be the positive consequence of a "sharing economy". We believe in sharing fixed assets – in our case sharing of print machines. And in allowing excess capacity to be intelligently allocated. Sharing permits owners of fixed assets to monetize the underutilized assets. It offers environmentally friendly local delivery.