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Weave Reality

Welcome to Weave Reality, an exciting spinoff of Breach VR. We're immersed in the vibrant world of XR (eXtended Reality), where Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) intersect. But Weave Reality is more than just an offshoot; it's the culmination of shared knowledge and resources. Situated in the same office space as our parent company, we benefit from a vast pool of talents, including 3D artists, developers, and designers. This synergy allows us to focus our work within the XR domain, much like our parent company. We have two goals: to use the vast insights from Breach and pursue our innovative R&D projects. Over the past three years, we've explored various concepts, from gaming to education, both theoretical and practical. With the fast-paced changes in XR, we're ready to level up our activities. At Weave Reality, we're the weavers of extraordinary experiences in the XR landscape. As part of the Breach family, we have access to abundant resources and expertise. Our approach is flexible and imaginative, allowing us to explore many projects. We might be small still, but we're passionate about making better realities – one 'thread' at a time.

FISKHER AS

We have produced a unique app for fishing (so far in saltwater, Norway). After 6 weeks, we have been downloaded 85.000 times, in Norway. We combine the knowledge of the best fishermen in the country with AI, being a unique app for all types of fishing people. We combine 50 years of knowledge with cutting-edge technology, making the best fishing-app for everyone wanting to go fishing!

SonoClear AS

SonoClear AS develops an acoustic contrast fluid to remove noise in ultrasound images, used during brain tumor surgery to guide tumor removal. The goal is to be sure that all tumor is removed, as total resection improves patient outcomes. The technology is developed by neurosurgeons at St.Olavs hospital and engineers at Sintef. The technology is patented worldwide and is developed as a medical device according to ISO13485. The core team consists of CTO, Medical advisor, Quality manager, and Regulatory officer. SonoClear plan for market access in USA and EU in 4q20 and 4q21, respectively.

Radiocraft

Radiocrafts is a leading RF module design and manufacturing company. Radiocrafts’ standard RF modules provide compact, easy-to-use, low cost, low power and high performance RF solutions for a large number of wireless applications using license-free ISM bands. By using modules OEM manufacturers without RF design knowledge can easily add wireless technology into their design, reducing time-to-market, cost of design, test, and compliance approvals. Radiocrafts also offers custom and application-specific product development, supporting customers from initial project ideas to volume product delivery. Radiocrafts currently provides solutions in the frequency bands 169, 433, 868, 915, and 2450 MHz, supporting radio protocols such as Wireless M-Bus, KNX, ZigBee, 6LoWPAN, SIGFOX, WIZE as well as proprietary solutions such as TinyMesh, RC232, and now our newest product lines, RIIoT and RIIM.

Upfeed AS

On a mission to help professional writers use clearer language In 2014, we started our journey to create a world-class writing assistant based on deep learning. Freelancers, Journalists, marketing, public servants, and others can lift their relevance, target precision, and message clarity using Upfeed’s AI-driven writing assistant.

Anzyz Technologies

Anzyz is an Artificial Intelligence company, which uniquely integrates supervised, unsupervised and manual rule-based learning through a text analytical algorithm, called CCL (Corpus Cube Linguistics). CCL is self-learning and enables interpretation and understanding of the contextual meaning in Big Data. CCL stems from innovations led by Professor Ole-Christoffer Granmo at the University of Agder. Granmo and entrepreneur Svein Olaf Olsen established Anzyz Technologies AS in 2014. The company seeks to become one of the world's leading providers of Artificial Intelligence - driven business solutions.

Dele Health Tech

Preventing One Million Falls Before 2024 Dele Health Tech is redefining how the market conceptualizes and achieves fall prevention by offering a data fusion platform that functions as middleware between hardware and data stream partners. Our mission: To save lives through fall prevention, and prevent one million falls by 2024.

Fishency Innovation AS

Fishency Innovation can give access to the entire salmon industry to affordable equipment to count automatically sea lice in the cage. Monitoring sea lice is the key to controlling them, it is access to good decision support for optimized treatments and to a reliable tool to measure the efficiency of preventive measures and existing treatments. Today, sea lice are counted manually over 20 fish, every week, in each cage. It is labor-demanding, and the collected data are not reliable. Sustainability starts with good data.

DIGS

Our mission is to create a thriving and evolving community of startups and creatives.DIGS is an innovation platform located in Trondheim, built on exchanges between members and partners who unite entrepreneurs, ‘makers’, and ‘doers’ from varied sectors. DIGS supports startup activities by providing an office environment and space for public activities, stimulating a culture of collaboration, sustainability, and mutual innovation through shared knowledge and experience. We participate in entrepreneurship networks across Norway, Europe, and internationally and aim to strengthen ties, stimulate the local community, and boost business development in and around the region of Trondheim. The idea of creating DIGS started with three enthusiastic people who wanted to make space for innovation in Trondheim. They started working on the idea in 2011 and acquired the space we are currently located in in the summer of 2013. The word DIGS means workplace and living space.

Pexip

Pexip enables enterprises and organizations of any size to deploy and use video-based communication and collaboration. The Company’s portfolio of products ranges from self-hosted software to cloud service video solutions. Pexip provides seamless collaboration between previously incompatible video and audio technologies such as professional video conferencing systems, Skype for Business, Microsoft Teams, Google Hangouts Meet, and WebRTC. Pexip’s software-based meeting platform can also be used as a foundation for service provider offerings. Pexip has HQ in Oslo, Norway, main offices in London, UK, New York and Reston, US, and Sydney, Australia, as well as sales offices across the globe. For more information, visit www.pexip.com, or follow @PexipInc on Twitter.

Onna Greens AS

ONNA is on a mission to build a more resilient and transparent food system. Our vertical farms and controlled environment technology will reduce the environmental burden and negative externalities of food production. In parallel, we seek to increase Nordic food independence in the face of climate change - and disrupt global food production. Put shortly, vertical farming is an extremely efficient cultivation technology for lettuces and herbs. By growing plants inside, in a fully controlled environment, you can optimize for the ideal combination of climate, lights, nutrition and water. Without using pesticides or other pesky chemicals. Our farms are stacked vertically, ensuring a much greater yield per area and the opportunity to produce food closer to urban centers. As a result, ONNA facilitates the consumption of locally produced, nutritious vegetables while simultaneously reducing food waste through the supply chain. How do we measure success? When we’ve made healthy produce accessible to all. The only way is up! ONNA’s commandments 1. ONNA is a company for the future 2. We are ambassadors for change 3. Rebellious acts inspire us 4. We work TOGETHER 5. Our products are extremely local – and that is our strength 6. We help people make educated choices 7. We believe, to the very core of our being, in a more sustainable tomorrow

Speiz

At Speiz we are driving the future of Commercial Real Estate Space Leasing. By aggregating and consolidating data, we provide our customers with complete market overview and digital tools to make data-driven decisions in market that is extremely fragmented and dominated by dinosaur-companies relying on manual processes. We believe the future of commercial real estate is digital and we believe Warehouse and Logistics Space will become the most important segment in of the industry - the one segment that is key in enabling ever-growing online sales and the rise of consumer-centric businesses delivering more and more products and services at the consumers doorstep. This is why we are on a mission to create the world's first data-driven leasing platform for Warehouse & Logistics space.

Selectdeal.com

We want to revolutionize consumer marketing by helping ambassadors find and promote trustworthy deals. With our technology platform Selectdeal.com, we empower ambassadors to freely choose who and what to recommend, and put our ambassadors in a strong position of influence over both consumer selection of services and service provider innovation going forward. With this we hope to create ethical and sustainable business models that benefit everyone and push everyone in a positive direction.

Become Legends

Become Legends is a esports team and brand and with headquarters in Norway. The team rapidly gained a foothold in the Fortnite scene and has built a stellar reputation after having participated in the Fortnite World Cup 2019 and placing 12th with Pontus 'Tchub' Bucht and securing $150,000. The team features players from Norway, Sweden, Denmark, Finland and the UK and are one of the top global contenders in Fortnite when it comes to both competitive and branding. The team consistently ranks as a top team in 2020, ranking between #1 and #3 in Europe according to Gamepedia Fortnite Power Rankings. Our vision is to be a Norwegian and Nordic esports and lifestyle brand that is exported globally, by having a continuity of purpose (strive to be the very best) and be an esports brand and image with Nordic roots that young people asipre to be a part of. Become Legends has a series on TV 2 Sumo titled Drømmen om å bli Fortnite-stjerner. IN 2020 WE ARE 1. Maintaining a roster capable of competing at the highest level of competitive Fortnite globally 2. Creating high level content and hero stories with our team and players 3. Further develop the brand and image with Nordic roots that young people asipre to be a part of SOCIAL MEDIA STATS - 500K followers (team + players, approx. 8.7% bi-weekly growth) - 2M video views + 8-20M impressions monthly - Main platforms are Twitter, Instagram, YouTube and Twitch REPUTABLE SPONSORS AND PARTNERSHIPS We are working with several non-competing sponsors currently with a roughly equal share of voice, and have references from the following: - Xplora - Seagate Technologies - Noblechairs - Acer Predator - TV2 Sumo REVENUE GENERATION - Sponsorships - Distribution Rights - Advertisements and Live Streams (YouTube / Twitch) - Tournament Winnings - Merchandise OUR MARKET / WHY FORTNITE As of June 2020 our data shows that Fortnite is growing and is a cultural phenomenon in it’s own genre, like Minecraft. From a competitive standpoint, Fortnite is the first successfull esports played on all available platforms (PC, mobile / tablet and console) and has between 500.000 and 1M players competing globally on a weekly basis. Almost all of the tournaments are ran and operated by Epic Games and they have no sponsors, meaning heavily commercially untapped currently to external brands. The teams and players own channels are the most efficient way to be seen in Fortnite. - 350 million players as of 6th June 2020 (up from 250M 20.03.2019) - 62,7% are between 18 og 34 - Around 29% of players of players are female - 70% of Fortnite players have made in-game purchases ($85 each average) - Most watched and streamed game on Twitch and YouTube 2018 & 2019 - High retention with fresh content and incentives from developer - 2020-2021 Competitive Roadmap announced - First esports successful on cross platform - Pure, commercially heavily underexposed and untapped - Average earnings in Europe for top 50 players is $80,265

SignLab

The Pitch SignLab helps families that need to learn sign language or sign-assisted communication to communicate The What Parents to children who are severely hard of hearing or deaf need to learn sign language to communicate. Today, only 1 in 4 parents to deaf children in high-income countries manage to learn sign language. In low-income countries, it is believed to be less than 1 in 10. Families with individuals that benefit from sign-assisted communication face the same challenge. These include the parents to children with Down Syndrome, severe autism or Cerebral palsy. The How An international learning platform for sign languages and sign-assisted communication. The SignLab learning platform is fully digital and can incorporate new languages within weeks. The user only needs access to a smartphone or a computer. The platform makes it fun and easy to learn through gamification and timed encouragement. To ensure that the user gets the most out of every learning session, our review functionality incorporates an AI that knows what signs you are about to forget. The AI then designs a learning session that is tailored to the individual user’s need. Our curriculum is designed in cooperation with sign language teachers in each language. The platform launched in open beta in Norway November 2018. Feedback from parents and sign language teachers gave it a NPS of +64. The platform saw exponential growth with an average growth rate of 276% each month for the first three months (Nov-Feb). This growth all came from word of mouth, $0 spent on marketing. The Why Today less than 10% of the 64 million parents to deaf and hard of hearing children know sign language due to the low availability of education centers. Exclusion from communication have a significant impact on everyday life, causing feelings of loneliness, isolation, and frustration. The inability to properly communicate have a significantly adverse effect on the academic performance of children. SignLab works towards a society where all families have access to teaching themself, their children and their community signs and sign language so that everyone can feel included.