Countries
Industry
Startup stage
Startup size
Funding
Impact startup SDGs
Showing: 2311 filtered startups

Aviant

Aviant performs medical deliveries between hospitals by leveraging drone technology. Today, district hospitals can only analyze simple blood tests themself. The rest have to be transported to test centers, often located at the larger hospitals. Current ground-based transportation logistics between hospitals is unorganized, inefficient, and costly. This new way of transportation will increase the frequency and flexibility of test delivery, as drones can be deployed on an as-needed basis, which will drastically improve the diagnosis process in districts. An analysis posten IEEE showed how drone transportation of biological samples could save the Danish authorities 300 MNOK/year. This commercial potential has been confirmed by our contact with health regions. We currently have three paying contracts: one with St. Olavs Hospital in Trondheim and two in Sweden. Besides our three commercial contracts, we have gotten requests from seven potential customers. To keep up with the demand from the market and take care of our current customers, we need to expand the team.

Timma Oy

Timma is an ambitious Finnish start-up that offers a smart solution to an everyday challenge. With our service people can easily find hair, beauty and massage services in their area fast and at a fair price. Timma also offers entrepreneurs a digital booking and cashier system, that enables them to fill their empty time slots with new customers. Our vision is to lead the way as the most innovative company within the salon industry. We are growing steadily and looking for new talents to join us!

WAID

WAID helps humanitarian aid organizations deploy aid workers. WAID provides a two-sided marketplace between aid organizations and aid workers. The organizations struggle to deploy enough workers for big projects. The workers want to contribute more than they currently are. WAID marketplace will automatically match organizations with relevant and available personnel for their projects, facilitating volunteer exchange between organizations. This gives the volunteers the opportunity to contribute more frequently to varied projects. For the organizations, this means rapid matchmaking, increased capacity, and savings on recruitment and training costs.

Shapemaker

We are on the mission to reinvent civil engineering for a sustainable future. We are building a one-stop shop for the design and engineering of structural assets. We are leveraging AI, cloud technologies, parametric modelling, geotechnologies, structural engineering, remote sensing (wind and terrain data) and big data to reduce the cost and time of structural design and analysis. We strive to optimize engineering structures to reduce carbon footprint and have identified strong reduction potentials. Our ambition is to build a B2B SaaS product house for structural engineering within several industries such as telecom, wind, solar and power. Our founding team possesses world-leading expertise within the telecommunication industry, therefore we are starting off by targeting this field. We believe that we have identified a niche with a truly global potential. We have launched the first version of our software that we have sold and delivered to customers represented by Europe’s largest telecommunication provider (Vantage Towers) as well as completed an integration with one of the largest asset management platforms (Atrebo). We have attracted international VC investors, established a strong advisory board, and are now looking for team members! Check out: shapemaker.io

Hauge Aqua

Hauge Aqua was established in 2012 by Cato Lyngøy, Audun A. Dahl and Arthur Lyngøy. In 2014 new partners invested in the company, Arne Sylta, Magne Bjørkhaug and Runar Lyngøy. They are all co-founders of the company. Hauge Aqua objective is to start, own, develop and operate business within aquaculture, develop new technology, offer counselling, nationally and internationally. The business is to be operated economically, socially and environmentally sustainable. Resources Hauge Aqua builds on resources, ideas, and knowledge from the creation. Through this the company wishes to glorify the Creator by showing good stewardship over these gifts. The goal is to use them in a fashion so that we may develop, manufacture and trade, wholesome, safe and competitive products. Innovation Hauge Aqua emphasises innovation as a decisive tool to safeguard our business in the short and long term. Minimum 10 per cent of our value generation shall always be used for research and development. This is to strengthen the business foundation in the company. Work Environment Hauge Aqua emphasises good, safe and dynamic jobs. The company highly supports and builds on the individual right to a job and inclusive employment.  The company practices a respectful, honourable and ethical working culture in which personal improvement and development are stimulated. Through this the aim is that the worker is given belief in own abilities and is enabled to materialise his/hers God-given potential. Hauge Aqua wishes to provide opportunity for employees to impact their own future by personal efforts. Societal and Environmental responsibility Hauge Aqua shall demonstrate open communication with local societies where we do business. This because we perceive support from the local society as crucial for investing and also for long-term value creation. We shall not drain, permanently harm or abate natural resources, or biodiversity in and around locations where we do our business.

Food Farm

FoodFarm is an integrated platform that allows companies to arrange food for their employees, and have it brought to their offices daily. It is an alternative to the traditional canteen. It offers users a selection of kitchens and food types to choose from ordered via the app. Companies can choose from a range of kitchens , change them when desired and individual employees can also unsubscribe. All these actions are automated, which translates to: high speed and efficiency. Food Farm is so much more than just ordering your lunch. What we offer is the world's first co-created food platform.In essence, this means that we strive to deliver food in the most efficient way possible by engaging with each user in our value chain. When we started, we wanted to make ordering food cheaper but in our efforts to do so, we realized we had started building a new system for food services. Our vision is to connect every aspect of the value chain from the person producing the food to the person growing it to the final consumer. In doing so and with better communication between these different actors, we hope to reduce food waste not just within Norway, but also on a global level. Our business model is very lean and we don't need a lot of resources to enter other markets and we know that that is where we would like to be to contribute towards addressing the larger issue of food waste.

Saga

Saga is a legal innovation company redefining the future of legal work. Saga elevates quality and efficiency while safeguarding legal rigor, privacy, and transparency, enabling lawyers to transform their workflows with responsible technology. Built on the belief that innovation should serve people, Saga empowers legal professionals to focus on what matters the most: people, ethics, and meaningful impact. Saga is the market leader in the Netherlands and Norway and is trusted by leading law firms, tax firms, ALSPs, and legal departments from more than 20 countries.

Reduzer

Carbon Footprint Tool for the Construction Industry Making accurate emission understanding accessible to all, empowering even non-experts to confidently own carbon reduction decisions from early-stage to project completion. On a mission to accelerate sustainable construction the story Founded in 2021, Reduzer was started with a mission to accelerate sustainable construction and help the industry make better decisions - earlier in the project. We truly believe that good, sustainable choices can be made across all phases of a project, but the earlier the better. Based on research from Norwegian University of Science and Technology (NTNU) and Technical University of Denmark (DTU), Reduzer is now an emerging software for carbon calculations across the construction industry and is trusted by more than 70 customers across the Nordics. The software is used widely in many construction projects, spanning from developer and architects to consultants and contractors. In 2025, Reduzer secured a financing round led by Momentum Partners, Futurum Ventures and Construct Venture - with the aim to continue developing the platform and enable more sustainable construction. We are a team of 15 dedicated people with a passion for sustainability and for making it accessible to everyone through smart software solutions. Our headquarters are located in Oslo.

Megapop AS

We are in indie game developer based out of Oslo, Norway. We have to date launched five games for PC, Switch and mobile platforms. At the moment we develop "Life Below", a creative strategy city-builder where you build and manage ocean ecosystems. So a reef builder! In addition to our own IP, we develop games and gamification projects for society. We call ourselves an impact game developer as many of our projects are focused on positive change to society. Right now we develop a game for all kids going into hospital, a history game to spice up history learning in schools, a city cleaning game using the mascot of Oslo, a climate game and an awareness game tackling difficult issues in relation to sex and identify. Many of our impact projects are successes, and are widely used. Our aim is to make society better, one game at the time.

Kleda

Kleda is a platform that allows users to share their personal styles and earn money from it. The platform allows users to create a profile to showcase and share pictures of their clothing style, as well as add links to where the clothing items were purchased. These links are then transformed into "deep links" that enable tracking of purchases made through a given user's clothing style. Users who share their styles on the platform will receive a commission of approximately 10-20% on sales made through these links. Kleda facilitates transactions between users and clothing stores, with the aim of making it easier for users to shop for clothes and get inspiration to create a good clothing style. Kleda solves several problems in the fashion industry. Consumers often experience friction when they have to visit multiple different stores or websites to find the clothes they want. Kleda provides a seamless and user-friendly experience by offering multiple stores on one platform. Additionally, Kleda provides publishers with a platform to build their own brand and earn money through collaborations with clothing stores. Kleda provides clothing stores with an easy way to sell products directly to consumers on a platform that already has a large and engaged user base, thereby increasing their visibility and revenue. Kleda has three different customer groups. The first group is shopping customers who use the Kleda app to find and purchase clothes from various stores on an easy and user-friendly platform. The second group is publishers who share their clothing styles and inspire other users. Kleda offers publishers the opportunity to build their personal brand and earn money by collaborating with Kleda's clothing store partners. The third group is clothing stores that want increased visibility and accessibility on a new platform. Kleda provides clothing stores with the opportunity to sell their products directly to customers and collaborate with Kleda to promote their products through campaigns and marketing. Overall, Kleda is solving the problem of the friction and inconvenience that consumers experience when shopping for clothes, while also providing opportunities for publishers and clothing stores to benefit from the platform.

Signicat AS

Signicat is a pioneering, pan-European digital identity company with a unrivalled track record in the world’s most advanced digital identity markets. Its digital identity platform incorporates the most extensive suite of identity verification and authentication systems in the world, all accessible through a single integration point. The platform supports the full identity journey, from recognition and on-boarding, through login and consent, to making business agreements which stand the test of time.

LangO

LangO is changing the way companies deliver English language training to their employees online. We do this through a blended learning solution; a combination of live virtual lessons (Group Live Lessons and One-to-One) complemented by our on-demand micro-learning activities. Our responsive web app brings in the best-qualified teachers from around the world, custom-made LangO lesson content based on client's needs, and a scalable tech stack enabling employees to learn effectively on any device, at any time.

Geniess

Our ambition is to accelerate the grid-scale energy storage revolution. Geniess provides software to help battery storage system developers identify the right customers, right-size battery storage installations, and optimize the overall business case & system configuration. This means their battery storage clients such as solar plants, electric ferries, and zero-emission construction sites can make battery decisions easier, faster and more profitable - meaning more positive investment decisions and tangible bottom-line impact.

Famme

Famme is one of the Nordic's fastest growing clothing brands, we have an extreme focus on technology and automation. We have an automated robot warehouse in Oslo together with our office. We use Python for web apps, scripts and more, for almost everything else we use Airtable as our go to no-code system.

Become Legends

Become Legends is a esports team and brand and with headquarters in Norway. The team rapidly gained a foothold in the Fortnite scene and has built a stellar reputation after having participated in the Fortnite World Cup 2019 and placing 12th with Pontus 'Tchub' Bucht and securing $150,000. The team features players from Norway, Sweden, Denmark, Finland and the UK and are one of the top global contenders in Fortnite when it comes to both competitive and branding. The team consistently ranks as a top team in 2020, ranking between #1 and #3 in Europe according to Gamepedia Fortnite Power Rankings. Our vision is to be a Norwegian and Nordic esports and lifestyle brand that is exported globally, by having a continuity of purpose (strive to be the very best) and be an esports brand and image with Nordic roots that young people asipre to be a part of. Become Legends has a series on TV 2 Sumo titled Drømmen om å bli Fortnite-stjerner. IN 2020 WE ARE 1. Maintaining a roster capable of competing at the highest level of competitive Fortnite globally 2. Creating high level content and hero stories with our team and players 3. Further develop the brand and image with Nordic roots that young people asipre to be a part of SOCIAL MEDIA STATS - 500K followers (team + players, approx. 8.7% bi-weekly growth) - 2M video views + 8-20M impressions monthly - Main platforms are Twitter, Instagram, YouTube and Twitch REPUTABLE SPONSORS AND PARTNERSHIPS We are working with several non-competing sponsors currently with a roughly equal share of voice, and have references from the following: - Xplora - Seagate Technologies - Noblechairs - Acer Predator - TV2 Sumo REVENUE GENERATION - Sponsorships - Distribution Rights - Advertisements and Live Streams (YouTube / Twitch) - Tournament Winnings - Merchandise OUR MARKET / WHY FORTNITE As of June 2020 our data shows that Fortnite is growing and is a cultural phenomenon in it’s own genre, like Minecraft. From a competitive standpoint, Fortnite is the first successfull esports played on all available platforms (PC, mobile / tablet and console) and has between 500.000 and 1M players competing globally on a weekly basis. Almost all of the tournaments are ran and operated by Epic Games and they have no sponsors, meaning heavily commercially untapped currently to external brands. The teams and players own channels are the most efficient way to be seen in Fortnite. - 350 million players as of 6th June 2020 (up from 250M 20.03.2019) - 62,7% are between 18 og 34 - Around 29% of players of players are female - 70% of Fortnite players have made in-game purchases ($85 each average) - Most watched and streamed game on Twitch and YouTube 2018 & 2019 - High retention with fresh content and incentives from developer - 2020-2021 Competitive Roadmap announced - First esports successful on cross platform - Pure, commercially heavily underexposed and untapped - Average earnings in Europe for top 50 players is $80,265