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Smileworks

Smileworks disrupterer den norske tannhelsebransjen verdt 18 milliarder kroner årlig. Vårt mål er å forbedre den norske tannhelsen gjennom å ta smerten ut av kundereisen ved bestilling av tannbehandling. Vi vet at kostnadene og stresset forbundet med tannhelse er grunnen til at mange unge i dag ikke prioriterer et besøk på tannklinikken, før de kjenner på tannverk. Dette ønsker vi å gjøre noe med. Smileworks er tannhelseklinikken for den moderne forbruker - med faste og forutsigbare priser, enkel booking eller drop-in, og lange åpningstider, og sentrale lokasjoner midt i shopping-sentere og handlegater. Hos oss kan du være trygg på at du vil møte kompetent og hyggelig tannhelsepersonell som brenner for faget. Velkommen til  fremtidens tannhelsetilbud - Smileworks!

Salire AS

Salire AS is a Norwegian tech-startup that develops applications that help small and medium sizes businesses grow. Our product AIFlow is an innovative CRM solution tailored around hundreds of Norwegian businesses. We like to call it a boosted CRM because it offers an all in one experience with a simple interface, eliminating the need for many applications to run your business daily.

YoungLab - læring på børnenes præmisser

Young Lab, er en ny eksperimentel måde at arbejde sammen - om børns sunde liv og udvikling. Metoden er udviklet af Social IQ, og er blevet til gennem en samskabende design proces mellem børn, lærings- eksperter, pædagoger og daginstitutioner. YoungLab - er en form for hybrid mellem analog og digital eksperimenterende læring og evaluering for dagtilbud og indskoling. YoungLab hjælper daginstitutioner og skoler med at nå de nye læreplans mål; med øget evalueringspraksis og dokumentation, på en sjov og innovativ måde.

Respiro

Respiro er et investerings-selskap som skal bygge og investere i netthandelsselskaper og teknologi tilknyttet netthandel. Respiro har allerede flere flere brands, besøk gjerne siden vår for å se vår portefølje her: https://respiroc.com/pages/portfolio

MyThings

Where do you keep your birth certificate? And what is the service history of your car? If you’re not entirely sure, then welcome to the club. The whole reason we built MyThings was because we couldn’t keep track of our most important documents. The solution is a digital platform to organize important documents and properties in one place where they’re easy to find.

Desuvit AS

We at Desuvit help budding entrepreneurs and startups like yours to take the leap and grow using the technology. We have helped companies like Vipicash AS, Inter-Nationals AS, Zyberia AS, Gamified AS, Get Grocery GmbH, nubit GmbH, ClarityTechUK, to name a few. We strongly believe that technology can give any business a competitive advantage. We are here to help you grow your business with technology so we can also grow with you. We specialize in Custom development, Idea and Concept Development, Product Development (SaaS Solutions), Digitization, Automation, Mobile Apps, and Web applications/portals.

Charge Incubator

Charge is a startup incubator for immigrants who are passionate about growing their idea into a successful business. We believe that immigrants have knowledge, skills, perspectives and motivations that can contribute to generating value and job creation, and we aim to be a platform that channels their untapped potential and unique ideas when they come to Norway. By creating success stories, we will bring forward important values that break down prejudice, build respect and share ideas of a better future.

Ferdia

Ferdia har som mål å digitalisere og fornye turbussbransjen gjennom en Uber-lignende tilnærming. Vi skal revolusjonere turbussmarkedet gjennom å digitalisere små og mellomstore turbusselskap og ved å gjøre det mye enklere å leie og bruke turbusser. Det være seg til firmaturer, festivaler eller fotballkamper. Turbussbransjen i Europa er preget av et stort antall busselskap og lite digitalisering. 85% av tiden står bussene parkert eller kjører på veien uten passasjerer i setene. Våre nye digitale tjenester kombinert med maskinlæring og rute-optimalisering vil gjøre det mulig å utnytte bussenes kapasitet mye mer effektivt enn i dag. Vi har fått støtte fra Innovasjon Norge, inngått samarbeid med Tide, et av Norges største busselskap, og har begynt arbeidet med internasjonalisering. Dette blir et spennende år!

Techrail

Norway’s unique landscape necessitates one of the most extensive tunnel networks in the world. 1800 road and rail tunnels contribute to 9000km of tunnel in Norway. These are inspected manually by eye and on foot, a time-consuming and hazardous process producing only qualitative data on tunnel safety. To combat these issues, Techrail aims to provide an integrated solution that is safer for inspectors, that does not interfere with traffic, and more comprehensively evaluates the safety of tunnels. Our solution enables the measuring the change of a tunnel’s surface over time, which allows tunnel directors to predict maintenance needs and more accurately evaluate the state of their tunnels. A digital paper trail will also aid regulators in overseeing tunnel maintenance. Furthermore, our technology has a large number of secondary uses that provide value such as Building Information Modeling (BIM), tunnel construction, and crack detection.

Workability

Workability is a web-based enterprise application empowering leaders to take responsibility for employees workplace welfare and employee follow-up, and allowing employees to be at work as much as their health allows. Sick-leave and workplace welfare is a problem escalating globally. As mental illness and complex health problems rise, new workplace challenges are created. Employers need new tools and practices to help deal with this adequately. Norway has the highest sick leave in the OECD, costing the state and employers over 50 billion kroner each year. 70% of sick leave is avoidable (NAV) and could be prevented through better employee follow-up and workplace facilitation. By solving structural barriers that exist today we help employers co-ordinate efforts with doctors, NAV and other stakeholders to keep people at work and prevent unnecessary sick-leave. Our tools help leaders follow-up their teams, create an open dialogue and an inclusive approach to workplace welfare and how they organise work, key factors in preventing sickness and workplace absence.

Naardic

Naardic is an online gym. We focus on interactive classes - you see the trainer, but the trainer also sees you. Naardic is a fusion of fitness and tech. We are developing our own video conferencing system to get that next level user experience of online training. Our market is divided between private customers and corporate customers. The sale of private memberships started in august 2020 and corporate memberships started in November 2020. So far we have about 2000 paying members and grow very fast. Our corporate customers include some of the largest Norwegians companies like Tine, Crayon, Tryg, Schibsted ++. We have 20+ trainers working for us and about 15 live and interactive classes every day. Our trainers are regarded as the top fitness trainers in Norway.

Checkin AS

Checkin er et event management system som skiller seg fra andre billett og eventsystemer ved at vi tilbyr et komplett system for håndtering av ditt event. Alt fra selve påmeldingen og salg av billetter, til ressursstyring, produktsalg, kassesystem og crm. Skreddersøm er stikkordet for Checkin, og det finnes svært få begrensinger i forhold til tilpasninger.

MatchOffice

Hos MatchOffice får du en rask oversikt over både store og små næringslokaler til leie i hele Norge, helt kostnadsfritt. Tjenestene våre er ukompliserte, helt uavhengige og gir deg et praktisk overblikk over ledige lokaler i ditt ønskede område. Bare med noen klikk så kan du få tilsendt kontaktinformasjon til utleier av dine nye næringslokaler.

Become Legends

Become Legends is a esports team and brand and with headquarters in Norway. The team rapidly gained a foothold in the Fortnite scene and has built a stellar reputation after having participated in the Fortnite World Cup 2019 and placing 12th with Pontus 'Tchub' Bucht and securing $150,000. The team features players from Norway, Sweden, Denmark, Finland and the UK and are one of the top global contenders in Fortnite when it comes to both competitive and branding. The team consistently ranks as a top team in 2020, ranking between #1 and #3 in Europe according to Gamepedia Fortnite Power Rankings. Our vision is to be a Norwegian and Nordic esports and lifestyle brand that is exported globally, by having a continuity of purpose (strive to be the very best) and be an esports brand and image with Nordic roots that young people asipre to be a part of. Become Legends has a series on TV 2 Sumo titled Drømmen om å bli Fortnite-stjerner. IN 2020 WE ARE 1. Maintaining a roster capable of competing at the highest level of competitive Fortnite globally 2. Creating high level content and hero stories with our team and players 3. Further develop the brand and image with Nordic roots that young people asipre to be a part of SOCIAL MEDIA STATS - 500K followers (team + players, approx. 8.7% bi-weekly growth) - 2M video views + 8-20M impressions monthly - Main platforms are Twitter, Instagram, YouTube and Twitch REPUTABLE SPONSORS AND PARTNERSHIPS We are working with several non-competing sponsors currently with a roughly equal share of voice, and have references from the following: - Xplora - Seagate Technologies - Noblechairs - Acer Predator - TV2 Sumo REVENUE GENERATION - Sponsorships - Distribution Rights - Advertisements and Live Streams (YouTube / Twitch) - Tournament Winnings - Merchandise OUR MARKET / WHY FORTNITE As of June 2020 our data shows that Fortnite is growing and is a cultural phenomenon in it’s own genre, like Minecraft. From a competitive standpoint, Fortnite is the first successfull esports played on all available platforms (PC, mobile / tablet and console) and has between 500.000 and 1M players competing globally on a weekly basis. Almost all of the tournaments are ran and operated by Epic Games and they have no sponsors, meaning heavily commercially untapped currently to external brands. The teams and players own channels are the most efficient way to be seen in Fortnite. - 350 million players as of 6th June 2020 (up from 250M 20.03.2019) - 62,7% are between 18 og 34 - Around 29% of players of players are female - 70% of Fortnite players have made in-game purchases ($85 each average) - Most watched and streamed game on Twitch and YouTube 2018 & 2019 - High retention with fresh content and incentives from developer - 2020-2021 Competitive Roadmap announced - First esports successful on cross platform - Pure, commercially heavily underexposed and untapped - Average earnings in Europe for top 50 players is $80,265

SafeBikely

SafeBikely is developing the next generation bicycle parking. Smart and secure bicycle parkering with access from your smartphone, developed especially for municipalities and public transport companies to allow cyclist to take an higher share of todays transport-mix within cities. We hiring in Trondheim!