Senior Software Engineer (Unannounced Game)

Salary Competitive

Senior Software Engineer (Unannounced Game)

SYBO is growing. We’re releasing new games, building on the massive success of Subway Surfers as the most downloaded game of all time (4 billion downloads and counting!) and continuing to excite and surprise the most important people in the world: Our players!

 We're a seasoned team set to create another highly successful mobile game. As part of our exciting journey, we're now looking for a Senior Software Engineer with a focus on game architecture and technology design. Your role will be pivotal in shaping the technological direction for our live mobile game, guiding our tech efforts, and mentoring our game engineers to ensure we create another thrilling title.


  • Define and enhance our system architecture, including components, interactions, and infrastructure, considering technical, performance, and scalability requirements.
  • Integrate packages from our central tech group to maintain a high-performing, stable gaming experience.
  • Elevate our workflows, tools, documentation, and reporting capabilities.
  • Ensure delivery of high-quality code to meet project requirements and performance targets.
  • Collaborate closely with artists, designers, and other stakeholders to translate their vision into technical requirements.
  • Work with our QA team to identify and address bugs and issues promptly.
  • Stay current with the latest trends in mobile game development and contribute to refining our development processes.
  • Foster a culture of continuous improvement, advocating for software engineering best practices like code reviews, S.O.L.I.D. principles, YAGNI, KISS, and BDUF.

Your Journey at SYBO

In your first month

You'll get acclimated with our game development processes, codebase, and tools, and gain a deep understanding of the project. You'll start contributing via individual tasks, code reviews, and feedback to ensure our work's high quality. You'll build strong relationships across disciplines like art, design, and QA.

During your first three months

You'll start to take responsibility for specific tasks, working closely with designers and artists to support the technical development and architectural design of gameplay mechanics, UI features, and visual effects. You'll also identify opportunities to enhance the existing codebase and propose solutions for performance and scalability. This will include facilitating the integration of third-party tools, SDKs, and central technology packages.

Over the course of your first 12 months

You are now a very important part of the project. Together with your team you will have taken ownership of the game’s architecture, technical health and innovated and improved pipelines, workflows, tooling as well as resolving any issues that came your way.


  • Excellent communication and collaboration skills, with the ability to explain complex concepts to a diverse audience.
  • Professional experience in the mobile game industry, specifically working on F2P games.
  • Strong knowledge of the Unity game engine, its features, limitations, and optimization techniques.
  • Proficiency in C# and a deep understanding of memory management principles.
  • Ability to write clean, efficient code and apply best practices for software development.

Bonus Points

  • Familiarity with the Entity Component System architectural pattern and principles behind data-oriented programming.
  • Experience with native plugins for Android and iOS.
  • Experience integrating with backend services and third-party libraries.

About SYBO

We're SYBO, the mobile games studio behind the legendary Subway Surfers, with over 4 billion downloads worldwide! Join our team in the heart of Copenhagen, where creativity flourishes in our new, state-of-the-art studio.

If you join us, you'll have the opportunity to dive into exciting and creative projects alongside a diverse group of like-minded colleagues from over 40 countries across the globe.

We truly believe you perform your best, when you have the equipment you need - and our IT team is always on hand to ensure you have access to the latest tools and gear, enabling you to be at your best - even remotely with a home-office budget!
We also pride ourselves in taking care of your well-being, offering a delicious lunch buffet, a variety of healthy snacks, and regular social events to keep the energy flowing.

Not in Copenhagen? Not a problem! We have in-house relocation specialists who will help you relocate, and feel right at home in Copenhagen and at SYBO!

SYBO is committed to providing equal opportunities to all applicants, regardless of race, religion, sex, national origin, age, disability, genetic information, marital status, sexual orientation, gender identity or expression, or any other characteristic protected by applicable law.

Perks and benefits

This job comes with several perks and benefits

Skill development
Skill development

Flexible working hours
Flexible working hours

Maternity / paternity leave
Maternity / paternity leave

Free friday beers
Free friday beers

Near public transit
Near public transit

Social gatherings
Social gatherings

See all 15 benefits

Working at
Sybo Games

Sybo Games is a brand and innovation house that turns ideas into captivating and clear-cut games and spin-offs for mobile devices. They are most famous for their global game hit Subway Surfers. Working with a flat structure, every individual at Sybo Games is an expert within their domain. Every production method is kept agile: fail fast and then make things function. Because of regular team meetings, working hours are mandatory between 10-16, but you can come earlier or stay later within the controlled flexibility of the schedule. Sybo Games have monthly Friday bars and movie nights where they feature both awarded and more unorthodox B-films. The social scene is extensive and besides the obvious interest in gaming it also offers Artistic Nights with a creative focus as well as a running club.

Read more about Sybo Games

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