Game Music Composer in a fast growing game studio developing a Viking/history card based auto

Salary Unpaid

Do you think it would be great to have a beautifully sounding game that can accurately tell the story of the people of the past? Are you interested in the Dark Ages or Vikings and being a part of an authentic game set in a historical universe? Would you like to be a part of creating the soundscape for a card-based game together with our composers, designers, historians and the rest?

To grow the soundscape of our game, we are looking for a music composer; preferably a Game Music Composer.


About Our Game

GAMUCATEX is an early-stage startup that is developing a card-based autobattler video game in a historical universe. Inspired by games such as Magic, Civilizations, the Age of Empires and Heroes, our aim is to create an immersive and historically accurate game that inspires people to engage in history and mythology. Although the game is in production, you can check it out on Itch by searching online for “Tectonicus: On the Edge of War”.

The player will be taking charge of a faction - either Viking, Frankish, or Anglo-Saxon - which they will follow through history; experiencing past events according to historical records. Battles on a turn-based board will take place online for multiplayer and can be offline in single-player scenarios. You will lead your forces to your enemy’s lines and holding your morale high, you will dominate the fight!

This is an exciting opportunity to be part of a visionary and loving family of passionate game designers, developers, historians, artists and more. We believe that making games should be as fun as playing them.


Details

The position can either be onsite, hybrid or remote, part-time or full-time. As we are currently seeking funding, the position will be unpaid but can contribute to an internship, for which people in Denmark can be organized as virksomhedspraktik. Our offices are located in three locations in Copenhagen: Nørrebro, Frederiksberg and Amager. Please note we organize learn-by-doing collaborations/internships and we cannot guarantee a dedicated mentor, however, we can offer a creative environment where you can test your skills and ideas in a professional setting and collaborate with talented team members. 

 

The Position & Responsibilities

  • You will design music compositions that are fitting to the time period associated with the game mainly in the Dark Ages and Viking Age for the first release.

  • Develop adequate compositions for the narrative encompassing the game, which exists outside of the Dark Ages and Viking Age, i.e. conventional game music.

  • Communicate with sound designers about and execute tasks that are available or in the pipeline.

  • Communicate with other composers to encapsulate the feel for the time period and develop cohesive compositions.

  • Work independently or collaboratively with the other composer(s) to establish a dynamic musical vibe appropriate for historical battles.


Requirements

  • The ideal candidate is highly driven and self-motivated, with experience in music composition.

  • Have access to and be able to use a digital audio workstation (DAW), in order to record and deliver song files.

  • Able to communicate in English (the operational language of the company).

  • Able to have open communication about challenges; we speak about issues in our shared channels and proactively address them to solve them.

  • Except for access to our Unity project, you can supply yourself with the hardware and software you need.

  • You can make yourself available for fixed weekly meetings and ad hoc meetings within agreed-upon hours during our core office hours 09:00-17:00. If you are in another timezone you can work before/after the expected meetings. 


Advantages

  • Knowledge of and/or access to musical instruments used during the Early Middle Ages or similar (either virtual or physical).

  • Experience with games and game audio composition.


Join us

If you are interested in shaping the future of gaming, send us an application. We can have you start as soon as possible!


Planned interview process

Online interviews are expected to take place in September. Starting date: as soon as possible.

Please note we reply as fast as possible, but not always as fast as big corporations.

Be aware that we might end up in your email spam folder when we try to contact you, so keep a keen eye on that.

For more information or questions please contact us at job@gamucatex.com

Perks and benefits

This job comes with several perks and benefits

Remote work allowed
Remote work allowed

You know how you perform best. Work from your couch, your favorite cafe or abroad when you feel like it.

Central office
Central office

Your local office is your anchor point, thus, we placed it centrally at your convenience.

Work life balance
Work life balance

Carve out time for your kids, friends and personal cider projects.

Skill development
Skill development

We want to take you from good to great.

Near public transit
Near public transit

Easy access and treehugger friendly workplace.

Social gatherings
Social gatherings

Social gatherings and games; hang out with your colleagues.

See all 8 benefits

Working at
Gamucatex

ABOUT GAMUCATEX We are an indie startup of 20+ people making meaningful games that can level up your understanding of the world. Our headquarters are in Copenhagen (Frederiksberg/Amager) but we are an international company with team members across the world. Our cooperative team takes good care of each other and is open, flexible and transparent; so do you want to join our family? We believe games should be both fun to play AND to make! ABOUT OUR CURRENT GAME We are developing a digital autobattler card based game in a historical and mythological universe. The aim is to make a historically accurate game that inspires people to immerse themselves into history. The upcoming game is in production. The player will be taking charge of a faction, either Viking, Frankian or English which they will follow through history. Letting you experience what happened in the past according to historical records. Battles take place online and in scenarios on a turn based board. You will lead your forces to your enemies lines and holding your moral high you will dominate the fighting! This innovative game puts historical characters in cards moving combat on a grid format. The inspiration comes from: Magic, Civilizations, Age of Empires and Heroes. We are a member of Human & Legal Innovation Hub at UCPH, at South Campus (KUA), Copenhagen Entrepreneur School (CSE) and Game Hub Denmark. They all aid us with consultants, an office space, workshops and much more. WHY ARE WE DOING THIS AND HOW? With games we can make a great impact in people's lives

Read more about Gamucatex

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