UX Researcher / Sociologist / Techno Anthropologist for a growing History game

Salary Unpaid

Do you want to be part of developing an innovative and meaningful game? Are you interested in user-centered and user-driven design? And are you eager to apply your qualitative and quantitative research methods to understand the wants, needs, and pain-points of users to create the best user experience possible? If you’re nodding “YES” to the above, then we are interested in you as well as we are looking for a highly motivated and skilled individual to plan and conduct user related research within our organization.


About our game

We are developing a digital autobattler card based game in a historical and mythological universe. The aim is to make a historically accurate game that inspires people to immerse themselves into history. The upcoming game is in production check it out at our itch.io: https://gamucatex.itch.io/tectonicus

The player will be taking charge of a faction, either Viking, Frankian or English which they will follow through history. Letting you experience what happened in the past according to historical records. Battles take place online and in scenarios on a turn based board. You will lead your forces to your enemies lines and holding your moral high you will dominate the fighting! This innovative game puts historical characters in cards moving combat on a grid format. The inspiration comes from: Magic, Civilizations, Age of Empires and Heroes.

We are an early stage startup that is disrupting what games can be used for. By using history from the records with the help of our historians we are making a historical micro world which will give the player a better understanding of the past. This we see as meaningful gaming that creates greater value in people’s lives.  

This is an exciting opportunity to be part of a visionary and loving small family of professionals. We believe that making games should be as fun as playing them.


Details

The position can either be on site or hybrid, part time or full time and even as an internship. The team members working here are all enjoying the journey of the project, full of passion. As we are not funded yet, we are working towards a system of revenue share in effect after the game has sales or reaches funding. This means right now there are no monthly salaries! Our offices are located in Copenhagen at Amager and Frederiksberg.


The position & Responsibilities

The tasks will be varied and you will have a lot of freedom in defining what you will do and identifying what needs to be done. You will assume a central function in the team.

  • Deliver critical actionable insight to drive user-centered design and product development.

  • You’ll plan and conduct our user research activities.  This includes conducting playtests, observations, interviews and sending surveys as well as analyzing data from them.

  • You’ll search and learn about users to uncover the behaviors and motivations of customers and users, using different and relevant methodologies.


Requirements:

The ideal candidate is highly driven and self-motivated with experience in increasing awareness community development efforts and has some knowledge of games and even better the gaming industry.

  • You can communicate well in English and with users.

  • An analytical and structured mindset and approach.

  • You are self driven with a proactive mindset and want to help develop and shape a user research practice for business opportunities.


Pluses:

  • You can speak Danish and knows the culture and society

  • Experience with games and game development

  • You can analyze and report on our online users data to drive continuous improvement, optimization, and innovation

  • You can provide and convey meaningful feedback to our developers and artists on the community’s sentiment, concerns, and suggestions


Planned interview process

We plan to carry out two rounds of online interviews in December/January we imagine an online interview, potentially on a weekend.

Starting date, as soon as possible/ in 2022-2023 Please note we reply as fast as possible, but not always as fast as big corporates and that as we send a lot of mail some might reach your spam folder, so please make sure to check that folder.

For more information or questions please contact us at job@gamucatex.com or phone number +45 25722969

Perks and benefits

This job comes with several perks and benefits

Remote work allowed
Remote work allowed

You know how you perform best. Work from your couch, your favorite cafe or abroad when you feel like it.

Central office
Central office

Your local office is your anchor point, thus, we placed it centrally at your convenience.

Work life balance
Work life balance

Carve out time for your kids, friends and personal cider projects.

Skill development
Skill development

We want to take you from good to great.

Near public transit
Near public transit

Easy access and treehugger friendly workplace.

Social gatherings
Social gatherings

Social gatherings and games; hang out with your colleagues.

See all 8 benefits

Working at
Gamucatex

VISION We are dream makers, creating journey opportunities for aspiring talent and delivering uniquely crafted interactive experiences for our community which they connect deeply with; these player co-create stories that will immerse their senses and emotions in a rich universe based on our world; leaving them wondering about questions in the game and outside the game; its not about advanced technology but about creative cultivated content based adventures. Our vision is beyond building tools, it is about pushing the boundaries for how the game medium can create a positive impact in this world with games that empower you to make interesting choices giving you value from the time spent. ABOUT OUR STUDIO We are an early-stage pre-seed startup founded in 2020, a premium AA+ Indie that has all the elements to become a highly recognized record setter. Consisting of an international team of 30+ with a powerhouse HQ in KUA (Copenhagen), we’re collaborating with a wide community of inspired individuals from across the world. Most studios start small with a narrow circle, but we quickly grew into a multi-functional diverse team. We are ambitious developers, artists, game-audio-UI designers, composers, storytellers, historians, archeologists, marketers, human resource specialists and user and market researchers. Vets and newcomers, the past and the future combined! Together, we harden our skills and knowledge, united and passionate about bringing meaningful games to people – just like our current project Tectonicus, a card-based auto-battler empowered by history going deep into the sources, initially rooted in the Viking Age. The focus and specialty of our games is on the subject of life and people, how questions about our existence can be displayed on screen and in the hands of the players. We make our assets in-house, from visual art and code to music and foley sounds, with passion and respect for history. We dedicate ourselves daily to creating a game atmosphere that takes you on a journey to the past, cards that are exciting to play, decks that feel like a living army under your wise warlord’s hand, and battle scenarios that let you shape history. Diversity and inclusivity are our values not only in words but in everyday practice. We actively make efforts to support all the various individuals participating in our journey, creating a safe and positive dynamic environment for neurodiversity, all ages, genders, and backgrounds, including various skill sets. We adhere to principles of openness and transparency, and we are results-oriented while valuing work-life balance. A place where you can feel welcome, and respected, where your voice and profession matter, we are keen on making this your first or next step that will excel your career and an opportunity to have a meaningful impact on our project and players. In short, our gamers come from all walks of life and so do we, gathering great people from a wide variety of backgrounds is devotion not just because we believe this is the right thing for us but also because it facilitates a stronger company with greater games! VALUES AND WORK CULTURE We also value our Scandinavian work model. Expect a flat hierarchy with a bottom-up-based approach with a great work-life balance, and flexible working hours. Join team work with autonomy in task generation and execution, where you are proactive and not waiting for management for order, all in a trust-focused culture. Open, honest, and transparent communication with constructive feedback as our foundation expecting everyone to share opinions, no matter roles. An approachable and involving management. The collective intelligence finds effective solutions. We engage and explore sustainable practices and CSR. The top priority is teammates well-being supported by team-building exercises, social events and eating lunch together. We acknowledge challenges that is okay to make mistakes, which we can learn from. We casual and informal!

Read more about Gamucatex

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