The cinema pre-show hasn’t changed for years. We’re on a mission to reinvent the cinema pre-show, making it fun, interactive and engaging for the audience in the process.
By joining Cinemataztic you’ll be part of a talented team of software developers, media professionals and creatives on a mission to make cinema experience relevant to GenZs through gamification, interactivity and user generated content.
If you like working in a dynamic environment, exploring and putting new ideas and technologies to use fast, you definitely want to read on.
We know it’s not nice to brag, but: our stack... it’s probably better than yours.
What you’ll do
Plan, design and implement high-quality game features.
Design, build, and maintain efficient, reusable, and reliable code.
Be part of the development process and contribute improvements and suggestions, driving the quality of the games.
Partner with Art, Design and Production teams to ensure schedules and goals meet business and project needs.
Quickly create and iterate on prototypes showcasing new designs and interaction patterns.
Ensure the best performance, quality, and responsiveness of applications and games.
You’ll be great for this role if you
Have 3-5 years experience with Unity 3D/Content Development
Have strong 3D math skills
Have strong C# object-oriented programming and scripting language skills
Have experience in working with game assets (meshes, animations, materials etc)
Have experience working on a physics-based game project, source control systems such as Git in a multi developer team environment.
Even more awesome if you
Have experience in profiling and optimizing game and render performance (GPU and CPU)
Understand UX design process and experience in working with UX design team and/or development team
This job comes with several perks and benefits