Do you dream of creating stunning visuals that bring history to life? Are you fascinated by the Vikings and the idea of designing art for a historically accurate game? Join GAMUCATEX, where you’ll play a key role in shaping the visual identity of our card-based strategy game set in a rich, historical universe.
We’re seeking for experienced 2D Visual Artists who are passionate about storytelling through art and are ready to collaborate with a talented and diverse team of artists, developers, and historians.
Welcome to GAMUCATEX – the indie startup fueled by a burning passion to weave history into enchanting gaming experiences! While our heart is in Copenhagen, our diverse team spans the entire globe. We are passionate about history and games, and you'll definitely have the opportunity to learn everything you're willing to know with us. We thrive on collaboration, creativity, innovation, and pure passion. Always ready to lend a hand, we're dedicated to crafting games that resonate and invite you to cozy up for a hygge-filled evening of entertainment. 🎮✨ Join us on this epic journey where gaming meets history!
Tectonicus: On The Edge Of War, synthesizes mechanics of turn-based strategies, auto-battlers and card games. To succeed, you are to use strategic thinking when placing heroes, commanders and units on the board, as well as building synergic decks that emphasize each faction’s unique strengths.
Apart from online and local PvP battles, Tectonicus will be featuring a full-scale story mode. The player will be called to restore the historical truth lost in contradicting accounts and theories, rewritten history and scholars’ disputes, by reincarnating significant battles and living through them as warlords, across centuries.
You will be part of our Art Department, which drives the artistic and narrative aspects of our games. This team consists of concept artists, 2D & 3D visual artists and illustrators collaborating to create an engaging and historically grounded experience. We work closely with other departments, including Game Design, Development, and History ensuring a seamless integration of art and gameplay.
As part of the Art Department, you’ll be working in a supportive and dynamic environment that encourages experimentation and innovation.
You will be instrumental in creating the visual assets that define our game’s unique identity. This role will involve developing character designs, historical scenes, and UI elements, and ensuring a cohesive and immersive visual style. You’ll work closely with the Game Director, Art Director, and other team members to bring our historical vision to life.
Create visually striking and historically accurate 2D art assets, including characters, environments, and UI components.
Develop concept art and illustrations to guide the game’s visual style.
Collaborate with the Art Lead and Game Director to ensure assets align with the creative vision.
Participate in weekly Art Meetings and contribute to brainstorming sessions.
Produce high-quality art for cards, icons, and gameplay UI elements.
Ensure that all assets meet technical requirements and maintain consistency with the overall art direction.
Occasionally participate in live-streaming events to showcase the game and your work to our community.
You have either graduated from or are currently pursuing studies in game art, digital illustration, or a related field, with a strong foundation in creating visually engaging assets, understanding design principles, and translating creative ideas into high-quality artwork.
You are a problem-solver at heart, capable of adapting your skills to meet the needs of the project and enhancing the visual experience to showcase our game’s unique features in ways that captivate players.
You are also a collaborative team player who thrives in a multidisciplinary and diverse environment. Our team includes game developers, narrative designers, historians, and business developers, so being able to bridge diverse expertise and contribute your unique perspective is essential.
It’s a bonus if you’re eager to get involved in cross-functional projects, such as collaborating on promotional materials, organizing visual showcases, or participating in events to present the game. As an indie studio dedicated to crafting unique gaming experiences, an interest in or knowledge of indie games and their artistic processes is highly advantageous.
You have a strong portfolio showcasing your expertise in 2D art, including character design, environment art, and UI design.
You’re willing to adapt your art style to match the game’s visual identity and are open to feedback.
Strong understanding of art fundamentals and design principles.
Experience with tools like Photoshop, Illustrator, or similar software.
You are proactive about honing your skills, eager to learn, and staying updated on industry trends.
Ability to work in a team with diverse skill levels, backgrounds, cultures and ethnicities.
You thrive in a collaborative environment and are comfortable working across disciplines.
Familiarity with creating art for card games or similar projects is preferred.
Pluses:
Previous experience as an art Lead/ art director is an advantage.
If you are residing in Europe it will also be an added advantage.
Knowledge of Unity or other game engines is a plus.
Experience with animations or VFX is advantageous.
An interest in history or a background in historically inspired art is a big plus.
This position can be either full-time or part-time and you are requested to work between 20 -30 hours a week.
The position can either be onsite, hybrid, or remote, with some flexibility. As we are currently seeking funding, the position will be unpaid but can contribute to an internship. There will be 3-4 open positions in this role.
Our offices are located in three locations: Copenhagen at Amager/Nørrebro and Frederiksberg.
We will review applications on an ongoing basis. Therefore early applications are encouraged.
Deadline: 15th January 2025.
Interviews: Online interviews will take in December/January.
Start Date: As soon as possible.
Comfortable Workspace: Equipped office space with board games, docking stations (computer not provided), and a tea kitchen with free coffee/tea.
Dynamic Learning Environment: Immersive, creative workspace within an entrepreneurial ecosystem alongside other startups. Handcrafted onboarding day and process for a seamless team integration.
Flexible Work Arrangements:
Liberal holiday, sick leave, and childcare days.
Menstrual and menopause leave.
Remote work options for a healthy work-life balance.
Breaks for recreational activities, including game sessions.
Career Support and Development: Time off for training and career growth. Involvement in organizational improvements, processes, culture, policies, the work environment and beyond.
Challenging but Collaborative Atmosphere: Engaging position within an interdisciplinary global team. A workplace with high satisfaction among the team members and where it is okay to ask for help as there are no stupid questions. Varied and stimulating challenges with no two days alike. Recognition – your work is showcased in your portfolio and our games are enjoyed worldwide.
Community and Team Building: Corporate events and team-building activities. Supportive, friendly team fostering a creative playground where experimentation is encouraged.
At GAMUCATEX, we are devoted to cultivating a diverse and inclusive workplace. We value the unique perspectives, experiences, and talents that each team member brings. Our commitment to an inclusive recruitment process ensures equal opportunities for all applicants. We encourage individuals from all backgrounds, cultures, and walks of life to apply. Join us in fostering a workplace where everyone feels welcomed, respected, and empowered to contribute their best.
This job comes with several perks and benefits