Makea Games is looking to appoint a 3D Environment Artist Intern to level up their skills while working with us. You will be considered an integral part of our team and receive daily mentoring and guidance related to all areas of your work.
As a 3D environment artist intern, you’ll be working closely with the art team at Makea Games to provide quality 3D environment art for our game Supermoves. The focus will be on gameplay props and assets along with decorative elements that players can place in our Makea Editor. If selected during the application process, you will be given an environment art test where we want to see your own personal style. Our game is on Unreal Engine 5. The internship will be fixed-period, lasting 5 months. The internship is paid. We aim to get you started during December 2023.
We’re a game studio that works in a curious yet collaborative way – by creating tools to create games, then giving those tools to the players as well. Each of our title is a showcase of what you can do with the tools as well as being a fun game.
Our first title – Supermoves – is an exciting action sports videogame inspired by games like “Tony Hawk’s Pro Skater”, “Mirror’s Edge” & “Fall Guys”. It is a massively multiplayer parkour world where players face each other in competition and pull off outrageous parkour supermoves. Players can make their own levels and challenges together in the powerful Makea Editor that allows anyone to make anything with just their controllers!
Makea Games gives you the tools to make games. Just bring your imagination.
Building a positive and friendly working environment
Creation of realistic environment & hard-surface 3D game assets
Supporting the other areas of development when the need arises
Hard-surface modeling & UV mapping skills using a tool of your choice (preferably 3DS Max, Maya or Blender)
Understanding and prior experience of PBR asset pipeline including high-polygon modeling workflow (subdivision modeling and/or sculpting), baking and texturing in Substance Painter
Working-proficiency English
Can-do mentality suitable for remote working
Prior experience of Unreal Engine
Experience of material creation with Substance Designer
3D animation, technical art (i.e. shaders) or 2D art skills (illustration and/or UI)
Education or background in architecture, graphic design or photography
This job comes with several perks and benefits