About our game
We are currently developing a prototype of our digital educational card game set in a historical/ mythological universe, starting with the viking times. The aim is to inspire learning of history. The upcoming game is in pre production do you want to be a part of the journey?
The player will be taking charge of a civilization that will go through history. Letting you experience what happened in the past according to historical records. Decision making and dilemmas will create an engaging gameplay. While diplomacy, trade and wars are bound to start conflicts. This innovative game sees historical characters as cards moving and combat happening on a battlefield grid format. The inspiration comes from: Magic The Gathering, Civilizations, Age of Empires and Heroes.
Details
The position is remote, part time or full time in a startup. The team members working here are all enjoying the journey of the project, full of passion. Currently we don’t have any money. Payment will happen after the game is sold or reaches funding. You can work remotely or sit in our office in Copenhagen.
Responsibilities
This is a dual role, as the Lead Graphic Designer will manage both the graphic design tasks as well as art tasks. The art management is of our art team of 7 people with art meetings and in which you will set art goals and art tasks, under coordination of the Producer and Game Director. The artist have to make 2D graphics that are in line with history such as illustrations of historical characters for our card gameplay, UI, environments, cities war scenes and various items and the like.
You have to organize, plan and run one weekly Art Meeting and set tasks together with the Art Director. Additionally you will be required to go to our bi-weekly Lead meeting where we have overall top level discussion about the game, team and company. There will also be some business meetings to attend.
Facilitate a creative environment, full of collaborations with limited frictions and conflicts
Follow up and artistic validation of the integration with the programmers and artists
Developing the production schedule in respect of deadlines
Creating concise documentation for toolsets that the team can rely on
Management and follow-up of our external partners
Troubleshoot tool implementations and suggest workflow improvements in order to increase the efficiency and creativity of the team.
Aiming facilitating consistency for tasks
When it comes to graphic design the following needs to be managed:
Ensuring a continuous and strong visual brand identity for all our communication channels, communicating our game and values
Design optimization of user interfaces for our websites (Wix) - making it a wonderful digital-place-to-be
Develop visual SoMe strategy and content, in collaboration with the SoMe Manager
Supporting the marketing with graphic design
Making external document look nice and crispy, such as funding applications and keynotes
Requirements
Management and lead skills, either natural, schooled or based on experience
Understanding of design language and of basic art language
You can work in a team that includes consultants with limited game development experience
You are open to receive feedback
Eagerness to learn and improve
You have your own home equipment
Pluses
It would be nice if you have experience with:
adding value to the visuals of the game development
Using collaborative tools like Figma and setting up our Design Systems
Facilitating and participating in user-testing
Danish language skills
Planned interview process
We plan to carry out two rounds of interviews, we imagine an online interview, potentially on a weekend. If you apply before the 26th of July, you can get invited for an interview the first week of august, If you apply later the interview will take place first week of September.
This job comes with several perks and benefits
You know how you perform best. Work from your couch, your favorite cafe or abroad when you feel like it.
Your local office is your anchor point, thus, we placed it centrally at your convenience.
Carve out time for your kids, friends and personal cider projects.
We want to take you from good to great.
Easy access and treehugger friendly workplace.
Social gatherings and games; hang out with your colleagues.