Primary VFX Artist

Salary Competitive

BetaDwarf is an ambitious venture company where we push the boundaries of co-op online games to create lifelong friendships all around and across the world and fight loneliness. We are BetaDwarf, the makers of Forced, Showdown, and Minion Masters! We are an ambitious geek team located in Copenhagen, where we aim to push the boundaries of co-op games and create lifelong friendships all around the world through our games. Come join us as our Primary VFX Artist and let’s fight loneliness together!


BetaDwarf is currently looking for an experienced VFX artist to join us on a new game project, a Top-down PvE moba/mmo.

We need a VFX Artist that loves creating colourful, impactful and stylized real-time effects for games. Supporting the game mechanics with clarity while delivering on the fantasy.

We are looking for a full time position, and someone who is fired up about the idea of joining our project early on, helping us envision and create our own Vfx style. 

Our new game is aiming for a stylized and rich experience and we need the VFX to match, think League of legends, Heroes of the Storm or World of Warcraft, and you won't be far off the style we are going for.

Your job will be to develop a wide array of VFX, such as in game abilities, UI and Environment effects, and being able to implement them across multiple platforms from pc to mobile. We need someone capable of creating a cool concept or idea and taking it all the way to implementation. 

Our ideal candidate needs to have a strong understanding of timing, color, texture and shape language and be super passionate about learning and developing his/her own talents. 

We want to push for the highest quality VFX and we need someone who is super passionate about helping us achieve that vision.

About Betadwarf

Betadwarf is an ambitious company where we push the boundaries of co-op games to create lifelong friendships all around and across the world and combat the loneliness epidemic. 

At Betadwarf you will join a team of skilled and companionable “dwarves”, continually trying to better themselves and each other while creating highly ambitious games.

We are a fast growing gaming company with a team of 36, from 13 different nationalities, office language is English and we are located in Copenhagen, Denmark. For more information and to get to know the team, please visit our website  or check out our most recently released game Minion Masters.

Job Description

Responsibilities

  • As the primary VFX Artist you will work closely with the Art Director and the rest of the art team to best present the gameplay via real-time ingame visual effects, with the ambition of strengthening the games’ identity and visual universe.

  • Help further define and consolidate the look and expression of VFX.

  • Help shape the Vfx pipeline and fundamental systems we use to bring the epicness to the player.

  • Make sure our vfx is performant and optimized for a broad range of target platforms.

Requirements

  • A kickass portfolio showcasing great stylized VFX.

  • 3+ years working in the games industry as a VFX artist.

  • Professional Unity 3D VFX experience.

  • Good technical knowledge that can help you be independent when implementing and tweaking effects.

  • Experience working in a collaborative team environment and handling multiple tasks simultaneously.

  • Experience with optimizing vfx for low performance targets.

  • Agile mindset that can handle task priorities shifting because of live demands.

  • Thrive on critical feedback and input from multiple perspectives.

  • A passion for playing and making games.

Pluses

  • Experience with mobile VFX.

  • Experience making VFX for top-down games.

  • Great C# skills.

What we offer

  • Challenging work that needs to look juicy and impactful while supporting the gameplay.

  • Freedom to influence the product and make decisions about your competences.

  • A chance to be part of growing and expanding the shared fantasy world between Minion Masters and Project Haven.

  • An ambitious and dynamic team of fun, vibrant, young colleagues located near the heart of Copenhagen

  • To be part of a rapidly growing company 

  • An environment that challenges you to grow and focuses on continual improvement

  • Venture journey with ESOP

  • Live products

  • Daily lunch

  • Friday bar with homebrewed beer (by our resident Programmer Brewmaster)

  • Relocation Assistance

What we need from you

  • A link to your portfolio.

  • Resume.

  • Cover letter is not required, but will be read and factored in.

If you think you could be an Art Dwarf, send us an email with the subject line: “Betadwarf VFX Artist 2020”.


The role is full-time and starting as soon as possible. We will be conducting interviews on an ongoing basis. 

For more information or questions please contact us at career@betadwarf.com

Perks and benefits

This job comes with several perks and benefits

Free coffee / tea
Free coffee / tea

Get your caffeine fix to get you started and keep you going.

Free office snacks
Free office snacks

Peckish after lunch? We got your back with soft drinks, treats and fruit.

Social gatherings
Social gatherings

Social gatherings and games; hang out with your colleagues.

Near public transit
Near public transit

Easy access and treehugger friendly workplace.

Free friday beers
Free friday beers

Friday is something special, let's enjoy a beer together.

Skill development
Skill development

We want to take you from good to great.

See all 10 benefits

Working at
BetaDwarf

Friendshipping the world with co-op games. BetaDwarf is an ambitious venture company where we push the boundaries of co-op games to create lifelong friendships all around and across the world. We were joined by the illustrious London Venture Partners, Makers Fund, 1Up Ventures, and Everblue Management on a journey to becoming a front-runner in games that also attacks a society epidemic; loneliness. It all started in Copenhagen with a small group squatting in a university classroom for 7 months, getting discovered, and moving in together for 3 years. Through a kickstarter, a private bank loan, and perseverance we released FORCED, selling 500,000+ copies and since reaching millions of players with Minion Masters.

Read more about BetaDwarf

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